Vietnam Mod
Call of Duty: World at War - Mod - Vietnam Mod
Call of Duty: World at War
23.11.09 20:52
Diese Modifikation ist zwar keine Total-Konvertierung, bringt aber zahlreiche Änderungen mit sich. So gibt es mit der Vietnam Mod unter anderem überarbeitete Waffen, veränderte Spieler-Models, eine ...
GameTyp: Multiplayer
Autor: Zeroy
Veröffentlicht: 30.08.2009

Info

Diese Modifikation ist zwar keine Total-Konvertierung, bringt aber zahlreiche Änderungen mit sich. So gibt es mit der Vietnam Mod unter anderem überarbeitete Waffen, veränderte Spieler-Models, einen neuen Sound und eigens für diese Mod erstellte Multiplayerkarten.
The RGN Vietnam Mod features 10 new maps in its version 1.0 release:

- mp_vm_hue
- mp_vm_hue_day
- mp_vm_hospital
- mp_vm_hospital_day
- mp_vm_firstblood
- mp_vm_maquina
- mp_vm_maichau
- mp_vm_vietcong
- mp_vm_scrap
- mp_vm_stream

**GAMETYPES**

- The RGN Vietnam Mod Maps above currently supports all CODWaW Stock Gametypes:

- Deathmatch
- Team Deathmatch
- Search and Destroy
- Sabotage
- Domination
- Capture the flag
- War
- King of the Hill (HeadQuarters)

**WEAPONS**

- The RGN Vietnam Mod features 28 weapons in its version 1.0 release.
These weapons are:

US Cavalry:

- M16 (full auto and burst) [Assault]
- M3A1 Grease Gun [Assault]
- M1A1 Thompson [Assault]
- M14 Rifle [Rifleman]
- M1A1 Carbine [Rifleman]
- Springfield M1903[Rifleman]
- M14 XM21 [Sharpshooter]
- M40A1 [Sharpshooter]
- M60 [Support]
- Browning M1919A6 Bipod [Support]
- Winchester 1200 [Engineer]

Vietcong/NVA:

- AK47 (Full auto and Single Shot) [Assault]
- Ppsh-41 [Assault]
- Pps-43 [Assault]
- K-50M [Special Ops]
- SKS w/AK magazine [Rifleman]
- Mosin-Nagant [Rifleman]
- Kar98k [Rifleman]
- SVD Dragunov [Sharpshooter]
- Mosin Scoped [Sharpshooter]
- RPD [Support]
- DP-28 Bipod [Support]
- M1897 Trench Gun [Engineer]

All/Admin choice:

- Colt 1911 Handgun
- 357 Magnum
- M79 “Thumper” [Admin choice]
- TT-Tokarev Handgun
- Double Barreled Shotgun [Engineer]
- Double Barreled Saw-Off Shotgun [Engineer]

**PLAYER MODELS/SKINS**

- The RGN Vietnam Mod features new player models and skins for all Classes.

**CLASS**

- The RGN Vietnam Mod uses a class selection system, it is composed of 6 classes per sides:

Assault – Light Machine guns (M16, AK47 …)
Rifleman – Rifles, bolts & semi-auto (Kar98, SKS…)
Sharpshooter – Snipers Rifles (M21, SVD Dragunov ..)
Support – Heavy Machine guns (M60, RPD …)
Engineer – Shotguns, M79 Grenade Launcher
S.O.G/Special Ops – Sub Machine guns with Silenced options (XM177, K50…)

**SERVER OPTIONS**

- List of features in the current version 1.0:

HUD features:

- Hud ammo / warning hide handling
- Team status hud
- Crosshairs handling
- Enemy crosshairs handling
- Rank and crosshair names handling
- Death icon handler
- Hit icon handler
- Hardcore persistent minimap option
- Claymore/bettys icon handling
- Range finder function (scoped or non-scoped)
- Third person mode option

Menus features:

- Force auto assign
- Weapon lock feature
- Server info menu with player info
- Rules handling in server info
- Add server to favourite option
- Class limitation handling
- Admin Menu with multiple functions (see Notes)

Health features:

- Health bar
- Health packs
- Bleeding out
- First aid handling
- Call for medic (via quickmenu)

Weapons features:

- Firing mode on-the-fly (not for all weapons, see Notes)
- Longer smoke grenades
- Claymores added
- Signal Smoke Nades
- Grenades models per team
- Drop grenades handling
- Map turret handling
- Zoom scope function (on scoped weapon only)
- Napalm/Mortar Hardpoints Streak handling
- Perk setup handling
- Bash Melee on most weapons
- Weapon pool: Spawn pre-selected weapon on maps
- Booby traps (used when player has at least 2 grenades)

Realism features:

- Drop weapons on shoot handling
- View shift on shoot handling
- Pain/Death Sounds

Miscellaneous features:

- Server messages
- Welcome messages
- Anti-bunny hopper, and anti-jump shoot
- Spawn protection
- Ambient Mortars, Flaks
- Ambient Huey Helicopters
- Napalm Airstrike (for Allies)
- Player Speed handling
- Forfeit override function
- Anti-camping handling
- Anti-sprint on start handling
- Taunts per team (via quickmenu)
- Custom Battle Chatters per team
- Custom Voiceovers per team
- Custom Spawn music
- Sound occlusion handling
- Client Console handling
- Helmet popping option
- Music handling (spawn + in game)
- Anti-Lag, Gravity handling
- Radio playing in some Custom Maps

KommentareInhalt:Kommentare

Dieser Beitrag hat noch keine Einträge.
Logo for Call of Duty: World at War
Erstellt von LidoKain
Zuletzt online: 8 Jahre 8 Monate
Veröffentlicht
Aktualisiert
23. 11. 2009 um 20:52
23. 11. 2009 um 20:52
1521
Einzelaufrufe
25
ePoints verdient durch Mods