News Liste Barotrauma

Coming next week: Blood in the Water
Barotrauma
19.04.24 15:20 Community Announcements


Hello everyone!

The Blood in the Water update is finally ready and coming next week. It introduces a lot of new dangers and customization options to offer suitable challenges for veteran submariners and new players alike. The update also adds new content, even a surprise monster some players may remember from early, pre-Steam builds of the game. Let’s take a final look at everything that’s coming next week!

Medicine and monsters


  • Medical system “mini-rework”. Rebalanced medical items, a couple of new afflictions, and new use cases for a few items.
  • Two new monsters. We’re adding two monsters that employ poisons in their attacks: the Viperling, a new Spineling variant… and the cave-dwelling Mantis, a monster that used to exist in early Barotrauma builds!
  • New attacks for Abyss monsters. The largest monsters in the game are better at targeting characters inside the submarine for added danger.

Diving suit and animation changes


  • Diving suit rebalance. We’ve rebalanced all suit types for clearer use cases and made changes to reduce the usefulness of a diving suit as round-the-clock equipment. Flooding speed has been reduced slightly to give you more time to react during a hull breach.
  • Conditional animations. We added a new animation for walking in a diving suit, as well as a handful of other new special animations. Modders can use this new conditional animation system to create their own custom animations.

Campaign difficulty and respawning improvements


  • New campaign difficulty settings. Adjust campaign difficulty to your liking using one of four presets or by fine-tuning various parameters yourself.
  • Improvements to the respawning system in multiplayer: We’re removing Reaper’s Tax and replacing it with customizable respawning skill loss, making the skill loss penalties of respawning fully customizable.

Overhauled station events, more wrecks and beacons to explore


  • Event system overhaul. Scripted events now play out visually, thanks to volunteer codework submitted by one of our long-time players. We’ve also made some additional improvements to events.
  • New wrecks and beacon stations, and a new kind of wreck mission.

Our favorite small but handy improvements


  • Option to make messages in the text chat show in a speech bubble above the character who is speaking.
  • A new order for bot crew members to deconstruct items.
  • A highlight system for interacting with loose items on the floor more easily.
  • A “drop item” hotkey to quickly drop any item you’re holding.

Besides these, the Blood in the Water update will also include the usual list of bugfixes and smaller changes – find the full list of changes on release day next week. Read more about everything coming in the update now on our blog, and see you next week!
Logo for Barotrauma
Release:05.06.2019 Genre: Simulation Entwickler: FakeFish Vertrieb: Daedalic Entertainment Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Hotfix v1.4.6.0 for Blood in the Water
Barotrauma
Heute 14:06 Community Announcements
Hotfix v1.4.5.0 for Blood in the Water
Barotrauma
26.04.24 14:12 Community Announcements
Out now: Blood in the Water
Barotrauma
24.04.24 15:02 Community Announcements
Coming next week: Blood in the Water
Barotrauma
19.04.24 15:20 Community Announcements
Hotfix v1.3.0.4
Barotrauma
16.04.24 14:58 Community Announcements
Hotfix v1.3.0.3
Barotrauma
12.04.24 11:45 Community Announcements
Sneak peek: Respawning changes and campaign difficulty settings
Barotrauma
05.04.24 13:48 Community Announcements
Barotrauma now available on Epic Games Store
Barotrauma
28.03.24 16:07 Community Announcements
Sneak peek: Changes to diving suits and big monsters
Barotrauma
15.03.24 11:49 Community Announcements
Sneak peek: new poison enemy and medical system changes
Barotrauma
01.03.24 15:04 Community Announcements
Hotfix v1.2.8.0 for the Winter Update
Barotrauma
11.01.24 14:30 Community Announcements
Sneak peek and poll: Permadeath
Barotrauma
10.01.24 15:03 Community Announcements
Hotfix v1.2.7.0 for the Winter Patch
Barotrauma
20.12.23 12:54 Community Announcements
Out now: Winter Patch 2023
Barotrauma
14.12.23 14:04 Community Announcements
Coming next week: Winter Patch 2023
Barotrauma
08.12.23 16:10 Community Announcements
Autumn Sale & Steam Awards nominations are here
Barotrauma
21.11.23 18:00 Community Announcements
Hotfix v1.1.19.3 for Treacherous Tides
Barotrauma
30.10.23 15:10 Community Announcements
Hotfix v1.1.18.1 for Treacherous Tides
Barotrauma
20.10.23 13:13 Community Announcements
Out now: Treacherous Tides Update
Barotrauma
19.10.23 14:03 Community Announcements
Coming next week: Treacherous Tides Update
Barotrauma
13.10.23 14:49 Community Announcements
Sneak peek: Traitor system overhaul
Barotrauma
29.09.23 15:29 Community Announcements
Update sneak peek and storage changes revisited
Barotrauma
01.09.23 14:22 Community Announcements
Summer greetings and upcoming changes
Barotrauma
30.06.23 14:41 Community Announcements
Hotfix v1.0.21.0
Barotrauma
21.06.23 13:11 Community Announcements
Summer patch out now
Barotrauma
15.06.23 13:28 Community Announcements
Preview: Summer patch
Barotrauma
09.06.23 11:43 Community Announcements
Hotfix v1.0.13.2
Barotrauma
11.05.23 13:36 Community Announcements
Patch 1.0.13.1 out now
Barotrauma
10.05.23 12:06 Community Announcements
Preview: The next patch
Barotrauma
28.04.23 12:08 Community Announcements
Hotfix v1.0.9.0
Barotrauma
12.04.23 12:41 Community Announcements