News Liste Battle Worlds: Kronos

New Update (1.3.3)
Battle Worlds: Kronos
03.04.14 14:36 Community Announcements
Hey everyone.

The new update (1.3.3) is now available and contains lots of changes.

Here’s the change log:
- Technician can now carry up to 3 mines and defuse mines
- The Hurricane’s hit points have been reduced
- Several GUI bugs have been fixed
- Memory usage has been reduced by about 25-30%
- Performance is optimized
- Elite units that were loaded into buildings or other units can now be transferred over to other missions
- The Hacker can’t take over human units anymore
- Vehicles of the Residents now also heal on level 1 wrecks
- In tactical map view commands can’t be given anymore
- Diver/Meteor can be produced in the airbase
- Buildings can now be placed with PlaceUnitAction
- Aerial units will not be blocked by low map objects like barbed wire anymore
- Impassable terrain (with wrecks on it) can’t be passed anymore
- Damage preview on skip animation fixed
- Towers don’t turn on transverse axis anymore
- Upgrade "Blitz" updated: If an enemy unit attacks one of your units and dies, it won´t fire any longer before dying.
- Grid rendering fixed
- Trigger event "All units destroyed" now also triggers, when units are not destroyed but hacked by Hackers and is therefore renamed to „no unit left“
- Technicians can defuse and pick up mines of their own team
- Technicians cannot pick up mines, when the ammo-cap is reached. Deploy a mine to make room before picking up another one
- Hidden submarines are now shown correctly after passing a bridge
- Technician cannot "defuse" other units than mines any longer

Additionally we taught the editor some extra things:

- Buildings can now be placed with PlaceUnitAction
- Orbital Drop / Orbital Extract can now be executed in parallel several times
- OrbitalDropUnits can now be assigned to a squad in the builder

Your Battle Worlds team