News Liste Commander: The Great War

Hoorah! Commander: The Great War is Updated!
Commander: The Great War
13.03.15 17:12 Community Announcements
I hope you gents wake up fresh and sufficiently rested, because today will be a long day. The enemy is awaiting us and he is heavily entrenched. But despite all the odds victory will be ours. Because today is the day of the [b]BIG update![/b] Yes soldiers, Commander: The Great War is updated to [b]version 1.6.2[/b] and it's huge. The changes are many and focused on giving [b]more historical accuracy[/b] during the game. Now if a Capital city is captured a substantial national morale penalty will be applied, battleships have now been renamed DREADNOUGHTS and Britain has a larger navy than before. Plus, [b]two very useful functions[/b] have been added: [b]"UNDO"[/b] for move and swap, and a [b]"Go to next unit"[/b] button. [b]But it's not over![/b] Be sure to check the full list of changes and bug fixes here! [b]New:[/b] - UNDO for move and swap - Go to next unit button New on iOS: - HD unit icons on Retina displays [b]Gameplay changes / balancing:[/b] - Free Upkeep allowance is now zero,which means you now pay for each and every unit on the map. - Country PPs increased to offset the effects of the Free Upkeep allowance change. - All Nations Man Power has been reduced, to a scale appropriate to historic national forces levels per Country. - Disband PP & MP returns have been altered,so that you now receive the correct values. - If a Capital city is captured a substantial national morale penalty will be applied. (NOW A WAR CHANGING EVENT) - Production & Research now shows time up to 50 turns.Allowing the a player to keep track more easily off what new Tech will be available in the future. - Research Lab Upkeep cost reduced. - Britain's starting land forces reduced to historical level. - Britain now has a larger navy,twice the size of Germany for example. (RULE BRITANNIA ) - German navy now has research advantage,meaning her ships are stronger,than any other fleet including Britain. - The loss of a battlefleet in combat morale penalty has been increased. (FOR BRITAIN NOW A WAR CHANGING EVENT) - Battleships have now been renamed DREADNOUGHTS! - Dreadnought production cost reduced from 120 to 80 PPs. - Pre-Dreadnought & Armoured Cruisers added to unit types,these can't be upgraded or purchased. - Cruisers have been renamed LIGHT Cruisers! - NAVAL AI has been enhanced,making it more of a challenge. - All air units have been toned down,as to there effectiveness,this is World War One after all. - Garrison,Infantry,Cavalry & Artillery now all benefit from Anti-Air research upgrade. - Garrison & Infantry benefit from Entrenchment upgrade. - Additional historical event messages,and City Captured event messages,are now in game. - Various Commander entry dates fixed - Austrian & German Level 3 Fighter in game images corrected. - Increased starting research levels for Russia & Serbia (Slightly reducing German research advantage in game turns) - Increased PP For Russia + added new Infantry unit near Moscow 1914 scenario. - Increased PP For Serbia + added 2 new Garrison units near Skopje 1914 scenario. - Increased Ammunition production for Serbia from 2 - 3 per turn. - Slight increased to entrenchment levels. - Fixed Research Tech Tree display Scroll for all Countries. - Tweaked City Production Points distrubtion for for all Nations. - Campaign Scenario 1918 game time increased to 60 Turns (Extending the war well into 1919 and beyond !) - Plus many other minor tweaks to game balance across all scenarios. [b]Bug fixes:[/b] - Fixed a crash that could happen during AI turn whend disembarking unit - Fixed a crash that could happen during AI turn when seasons changed - Fixed a crash that could with certain sound cards - Various other stability and fixes.