News Liste From The Depths

Stable 3.8.0.1
From The Depths
26.10.23 20:10 Community Announcements

**Stable 3.8.0.1**




This is basically an AI update. We've spent a lot of time getting waypoints and collision avoidance working a lot better. There are also a few more goodies thrown in.
As with every update you might need to close down steam entirely to get it to show the download promptly.

Added:

Collision avoidance - Added a bearing/heading collision avoidance routine where vehicles will turn to avoid each other. This complements the existing vertical collision avoidance which orders pairs of vehicles to change altitude to avoid one-another.
UI - Increased the fidelity of path view mode showing each alteration that collision avoidance / altitude adjustment etc make to the waypoint.
LWC - Added minimum block count limit and minimum speed limit to the existing slider.
Breadboard - Added a time of day module for outputting the time of day.
Breadboard - Added a target volume output to the target info module for AI breadboard.

Fixed:

Collision avoidance - Fix to the aerial collision avoidance where the choice to avoid only friendly units would result in only avoiding enemy units.
UI - Fixed an issue causing path view tooltips to not show up when in fleet control mode with a unit selected.
Multiplayer - Adventure bell ringing noise is more audible and triggers correctly on clients.
Multiplayer - Munition decorations for missiles now spawn in correctly on clients.
APS - Bug with 2m mantlet fixed where the tooltip was displaying incorrect max possible elevation.
Target Prioritisation - Bug fixed where the bonus to current slider couldn't go negative.

Changed:

Pathfinding - Paths that finish in unsuitable terrain (water depth or land height issues) will never be selected, but paths that travel through these areas can still be chosen if the starting point of the vehicle is also unsuitable.
Collision avoidance - Fixes to the system that determines when an aerial collision is likely to take place.
Collision avoidance - Collision avoidance option is no longer ON/OFF/FRIENDLY ONLY. You can toggle avoidance for FRIENDS/ENEMIES and toggle ON/OFF each different routine.
AI - Point at and maintain distance behaviour tries harder to find a suitable place to position the original waypoint when the waypoint is inaccessible due to land height /water depth.
Pathfinding - Pathfinding will move the final path node onto the goal position to make pathfinding more accurate when a large turning circle is selected.
Pathfinding - Pathfinding will effectively reduce the turning circle variable when close to the end point to increase the accuracy of getting to the waypoint.
Cutaway - Changed increments in UI to 0.5.
Decorations - Changed allowed decotabs on a block to be 200 from 32.

Removed:

AI - Removed the practically unused support for multiple terrain pathfinding end points to simplify pathfinding.
Logo for From The Depths
Release:07.08.2014 Genre: Multiplayer-Shooter Entwickler: Brilliant Skies Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Set the world on fire! Stable 4.0 Update
From The Depths
1 Tag 13:46 Community Announcements
Alpha 4.0.3.1
From The Depths
19.04.24 13:54 Community Announcements
Alpha 4.0.2 Update
From The Depths
17.04.24 13:34 Community Announcements
Alpha 4.0.1 Update
From The Depths
15.04.24 13:24 Community Announcements
Alpha Flamer Update 4.0
From The Depths
12.04.24 11:41 Community Announcements
Hotfix
From The Depths
01.04.24 17:17 Community Announcements
3.9.2 Update April Fools
From The Depths
01.04.24 09:10 Community Announcements
3.9.1 Hotfix
From The Depths
13.03.24 16:34 Community Announcements
Stable Update 3.9.0
From The Depths
08.03.24 16:17 Community Announcements
3.8.5 Hotfixes and material replacer addition
From The Depths
18.01.24 14:23 Community Announcements
Stable 3.8.5 released
From The Depths
16.01.24 17:28 Community Announcements
Regarding Steam sync
From The Depths
29.12.23 22:43 Community Announcements
Christmas campaign and update
From The Depths
23.12.23 17:25 Community Announcements
Suggestion for anyone who thinks they have lost data recently
From The Depths
15.12.23 00:19 Community Announcements
3.8.0.4 More small fixes and campaign updates
From The Depths
15.11.23 15:53 Community Announcements
Teeny update
From The Depths
08.11.23 12:12 Community Announcements
Teeny update
From The Depths
08.11.23 12:11 Community Announcements
Stable 3.8.0.1
From The Depths
26.10.23 20:10 Community Announcements
3.7.3 Stable
From The Depths
01.09.23 19:41 Community Announcements
Stable 3.7.2
From The Depths
28.08.23 18:35 Community Announcements
3.7.1 Alpha
From The Depths
19.06.23 19:57 Community Announcements
Stable 3.6.4 campaign notes
From The Depths
15.03.23 13:02 Community Announcements
Stable 3.6.4
From The Depths
14.03.23 15:17 Community Announcements
From the Depths Gone to Sea character pack DLC now available
From The Depths
06.03.23 18:43 Community Announcements
Stable 3.6.3.2
From The Depths
20.02.23 16:58 Community Announcements
Stable 3.6.3.2
From The Depths
20.02.23 16:41 Community Announcements
Beta 3.6.3
From The Depths
09.02.23 21:51 Community Announcements
Betatest 3.6.2
From The Depths
08.02.23 15:06 Community Announcements
Betatest 3.6.2
From The Depths
08.02.23 14:35 Community Announcements