News Liste GRAVEL

New Patch online - 23/03
GRAVEL
23.03.18 17:06 Community Announcements


Hey everyone, as you've seen, we're all excited for the new DLC Ice and Fire that will be released next Wednesday. But our goal is to keep improving the game as well. We're rolling out just now a major update. Take a look:

- Fixed active gameplay commands enabled in Game Options from the Online Pause Menu.
- Fixed incorrect music transition when leaving the online lobby
- Fixed minor issues in Game mode description for Capture the Flag and King in several languages
- Fixed duplicate wooden fences in Namibia layouts
- Fixed UI for unlocked tracks/liveries on the Rewards page at the end of Championship events
- Fixed an issue where the game entered an unresponsive state when exiting the Replay in specific layouts
- Fixed minor framerate stutters in Alaska layouts
- Fixed an issue where the outer wall did not completely block the area in Iceland online arena
- Fixed starting camera in Replay for Stadium tracks
- Fixed an issue where an incorrect element was displayed below the Hummer H3
- Minor fixes in poser objects position in Namibia layouts
- Fixed an issue where an incorrect position may be displayed at the end of Time Attack events
- Fixed an issue where opponents may not be displayed in the minimap
- Fixed an issue where the game may remain stuck if failing to load the vehicle in the background of the Main Menu
- Fixed an issue where the game may display incorrect result positions and timings after online matches
- Improved detection of high-speed manoeuvre to avoid interruption from small bumps
- Improved post process effects in every track
- Improved the running start position for Las Vegas in Time Attack modes
- Improved water and raindrop particles effect on screen in rainy weather and when crossing streams
- Improved UI for Championship Winner page in Championship events
- Improved track loading images for online matches
- Improved warning message for Restart in Weekly Challenges
- Improved shadows for helicopter
- Improved difficulty tuning for Smash Up events
- Improved tuning for default laps in online matches
- Improved tuning for timers during online matches
- Changed gap time in Leaderboards to reference the first time instead of the previous position one
- The Winner event in online matches is now displayed for a longer time
- Vote is now automatically casted at random if timer ends in public voting for players which did not vote
- Introduced a HUD option to remove the display of the Show Points combo counter
- Introduced a blinking effect to vehicles after Respawn and when in a not-collidable state
- Introduced a random balloting phase after voting in online matches
- Improved cast distance for shadows
- Introduced support for 21:9 resolutions
- Introduced support for Triple Screen configurations
- Improved UI display for 16:10 resolutions

Enjoy your triple screen and "Like a Train achievement" ;)