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Otherland: Next in 2019
Otherland
25.01.19 14:42 Community Announcements


Hello everyone!

As the whole team is fully back together after the holiday break we figured that for a good moment to give you a small outlook of what to expect in 2019.

While we continue to fix bugs and improve existing mechanics, we are also looking at much larger changes to the game.
First and foremost on our agenda is another run at combat. Rather than focusing on improvements, this time around we want to basically replace the entire combat system. We feel that the last round of improvements did hit the limit of how far we can take the existing combat system and anything beyond that should begin with replacing it.
On the content side we are looking into bringing the NeoGrail storyline to a conclusion. We feel it is about time and there is another good reason to do so: bringing this storyline to an end and have the game be ready story-wise to move forward with a storyline that Tad Williams is cooking up for his next work.

Sitting down with Tad during his visit at the studio last year was a great experience in itself, but more important it set the direction for future content in the game to run together with the new stories he will be publishing for Otherland. We had enough time now to work out the kinks and make another big step to prepare the game for working on new content that reflects directly what Tad may be working on. What this all means is that when Tad releases his new Otherland stories, you will be able to also play them in the game!

We will share more with you in the coming months – so stay tuned!
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Release:10.09.2015 Genre: Massively Multiplayer Online Entwickler: RealU Vertrieb: dtp - entertainment AG Engine: Unreal Engine 3 Kopierschutz:keine Infos Franchise:keine Infos
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