News Liste ROKH

ROKH Development Status
ROKH
24.11.17 16:00 Community Announcements
Hello Colonists,

Together with Red Kite Games, we have been digging deep into the project over the past 4 weeks. Our primary focus on the network side has been building and running local servers to track down issues – building up our knowledge of the codebase and understanding the server architecture.

We have produced the build of both client and server (in various build configurations) that can connect to each other and can attach a debugger to reproduce errors and identify our own.

We have also dug into some of the main issues – including:
  • The game crashes at resume when spending a larger amount of time in the server lobby.
  • Game engine crashed after spending several minutes in the screen.
  • The game crashed while exploring the map.
  • The game freezes when using “Alt + Tab” keys to switch to another program.

We also retrieved some of the latest logs from GPortal and we have identified new potential problem areas within the game which we started to look into in further detail.

Finally part of the team spent some time to improve the development status of the build. For instance, initially, the time to build the project was about the 90 min. It has now been reduced to 45 min and still generates a logs file of 250Mb full of ‘warnings” for us to correct. This will help us greatly to increase our build generation and testing process.

We will have a first test build available for our NDA group of testers at the end of next week. While you guys will test and report bugs, we will finish to draft our roadmap of correction and tests for the month of December.

Thank you all for your amazing support and patience. We still believe heavily on ROKH and on its potential to becoming the tremendous game we envision. Make sure to follow us on Twitter, Facebook and join our Discord to stay tuned for the latest news!