News Liste Supreme Commander 2

Patch 1.26 Pt.2
Supreme Commander 2
15.03.13 23:28 Community Announcements
Balance Improvements:
Factory experience value increased from 1000 to 1250.
Gantry experience value increased from 1250 to 1750.
Factory TML upgrade now prioritizes structures over mobile units.

Cybran
Executioner Class movement speed reduced from 5 to 4. Minimum range of 20 added.
Magnetron cooldowns increased from 30 to 45 seconds.
C-Rex health increased from 51300 to 60000.
Intellitron health increased from 1500 to 2000. Cost decreased from 90m/300e to 80m/275e.
Loyalist speed increased from 4 to 4.2. Weapon range increased from 17 to 18.
Executioner Class RP cost increased from 6 to 7.
Kraken RP cost decreased from 12 to 10.
Sea Operations cost decreased from 8 to 7.
Naval Vision boost increased from 75% to 100%.
Structure Sonar RP cost increased from 1 to 2.
Intellitron RP cost reduced from 5 to 4.
Cobra RP cost reduced from 2 to 1.
Power Detonate RP cost increased from 4 to 5.
Land Regeneration effectiveness increased from 100% to 125%.
Land Health effectiveness increased from 20% to 25%.
Overcharge RP cost increased from 9 to 10.
Core Dump RP cost decreased from 4 to 2.

Illuminate
Buhbledow build time decreased from 145 to 130. Cost reduced from 800m/2800e to 600m/2100e.
Harvog speed increased from 4 to 4.4. Weapon range decreased from 17 to 16. Cost reduced from 44m to 40m.
Wilfindja sonar increased from 60 to 150. Vision increased from 28 to 75. Health increased from 8000 to 10000.
Sooprizer now has radar stealth.
Quantum Floating RP cost reduced from 9 to 8.
Electroshock RP cost increased from 6 to 7.
Land Damage II RP cost decreased from 7 to 6.
Harvog cost decreased from 3 to 2.
Wilfindja RP cost decreased from 7 to 6.
ACU Range RP cost increased from 3 to 4.
Angler Torpedo RP cost increased from 3 to 5.
Core Dump RP cost decreased from 5 to 2.
Harvog AA upgrade damage increased from 8 to 10.
Weedoboth Scorch Bomb damage decreased from 25 to 20. Damage radius decreased from 3.5 to 3.0.

UEF
Jackhammer health reduced from 40000 to 30000.
Poseidon movement speed reduced from 5 to 4. Minimum range of 20 added.
Mega Fortress cost increased from 1000m/3700e to 1100m/4000e.
C-230 Star King Extreme health increased from 10000 to 12500.
AC-1000 build time increased from 110 to 130.
UEF Land Factory Shield health increased from 6000 to 10000.
UEF and Illuminate Mobile AA health increased from 750 to 875.
Titan speed increased from 4 to 4.4. Weapon range decreased from 17 to 16. Cost reduced from 42m to 38m.
Transport Capacity increased from 10 to 15.
Land Build Time reduction increased from -10% to -15%.
Bomb Camera Duration RP cost reduced from 2 to 1.
Air Heavy Shield RP cost increased from 6 to 7.
Land Damage RP cost decreased from 5 to 4.
Sharp Shooter RP cost reduction from 3 to 2.
Jackhammer RP cost increased from 8 to 10.
Combat Engineer RP cost reduced from 3 to 2.
King Kriptor RP cost reduced from 11 to 10.
Poseidon RP cost increased from 5 to 7.
ACU Health RP cost decreased from 3 to 2.
ACU Damage RP cost decreased from 4 to 3.
Logo for Supreme Commander 2
Release:05.03.2010 Genre: Echtzeitstrategie Entwickler: Gas Powered Games Vertrieb: Square Enix Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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