- Windows: v1.0.2.1253
- Mac OS: v1.0.2.340.mac
[table] [tr] [th]Regarding the game story, we have concealed potential [spoiler]spoilers.[/spoiler][/th] [/tr] [/table]
[b][New Content][/b]
[b]1) New Languages[/b]
- [b] The Italian language has been added.[/b]
[b]2) Dedicated Cursor[/b]
- [b] Now, when using the mouse, dedicated cursors will be displayed according to their location.[/b]
[b]3) Sushi Restaurant Interior[/b]
- [b] Now you can replace the lighting in the interior.[/b] [list]
- New lighting options have been added to the lighting category, which previously only had default lighting.
- The newly added lighting options will be unlocked based on your Cooksta rating.
[b]4) New Mini-Game[/b]
- [b][After Chapter 5] A new game has been added to the [spoiler]GYAO! Mini-game[/spoiler] ‘play’ menu.[/b]
[b][System Improvements][/b]
[b]1) Bosses[/b]
- [b][After Chapter 7] We have made improvements to [spoiler]Yawie[/spoiler].[/b] [list]
- New patterns have been added, and existing patterns have been improved.
- Added a mid-battle save point during the first phase of combat to improve the experience, preventing players from having to start over at the beginning.
- Improved the overall presentation, controller vibration, and background music (BGM) for the boss battle.
- Improved the game by ensuring that some unnecessary UI elements are not displayed..
- Improved the timing of dialogue output during boss encounter.
- Addressed certain awkward aspects of boss patterns.
[b]2) Sea-People Village[/b]
- [b] [Chapter 3] While progressing through the ‘Build up Trust with the Sea People,’ mission, we have raised the amount of trust points gained for some missions.[/b]
[b]3) Sea Exploration[/b]
- [b] [Chapter 7] You can now catch 1 [spoiler]Anomalocaris[/spoiler] with crab traps.[/b] [list]
- The [spoiler]Anomalocaris[/spoiler] has been added to MarinCa.
[b]4) Sushi Restaurant[/b]
- [b] Added animations related to staff [Recruitment/training/dismissal/dispatch].[/b]
- [b] Added waiting animations for employees when they are in standby mode.[/b]
- [b] When adding items to the menu, default quantity has been changed from 0 to 1.[/b]
- [b] Improved the ability to consecutively train employees without closing the window upon completing training.[/b]
- [b] Improved some texts that were displayed awkwardly when hiring employees.[/b]
- [b] Improved the notification display conditions and placement in the staff tab to be more intuitive.[/b]
- [b] Improved the ability to check on gold even when opening the staff/interior window of the branch CCTV.[/b]
- [b] When there is no manager assigned to the branch, a default image has been added to the manager slot.[/b]
[b]5) Missions[/b]
- [b] Improved the effects of location changes during mission progress that were previously awkward.[/b]
- [b] Improved the color of speech bubbles during missions with NPC dialogues to make them more easily noticeable.[/b]
- [b] [Chapter 6] Improved the ability to use pause function when following [spoiler]drone[/spoiler]during [spoiler]Sea Blue Base Infiltration Operation[/spoiler].[/b]
[b]6) Weapons[/b]
- [b] Improvements made to Ice Gun.[/b] [list]
- Damage output has been increased.
- Sound has been replaced with something more closely resembling firearms.
[b]7) Farm / Fish Farm[/b]
- [b] Loading screen for entering farm/fish farm has been replaced.[/b]
- [b] Improvements have been made to the farm.[/b] [list]
- [After Chapter 4] Hiring [spoiler]Sammy[/spoiler] [list]
- Improvements have been made to make it easier to extend the employment contract.
- Improved the visibility of the fertilizer configuration screen to clearly distinguish the current settings.
- Improved the ability to adjust quantities with mouse clicks when transferring ingredients between the main restaurant and branch.
[b]8) Controls[/b]
- [b] Improved the navigation in some list display screens, making it easier to move back in the opposite direction (up/down/left/right).[/b]
- [b] Improved the game so that sorting settings are maintained and not reset even after exiting and restarting the game.[/b]
- [b] Improved key settings to prevent having the ‘action’ and ‘cancel’ button be set as the same button.[/b]
[b]9) Smartphone Apps[/b]
- [b] Improved some apps to allow scrolling with the wheel function.[/b]
- [b] Adjusted the position, size, and color of buttons in some apps to create a more uniform and cohesive experience.[/b]
- [b] Adjusted the scrolling speed in some apps to make scrolling faster.[/b]
- [b] Improved the placement of the ‘NEW’ tag to make it easier to notice the newly added species in Marinca.[/b]
- [b] Added a button to the calendar app that allows you to go back to today.[/b]
- [b] Improved the user-friendliness of the upgrade items in the Cooksta app.[/b]
- [b] [After Chapter 5] The appearance of [spoiler]GYAO![/spoiler] in the memory tab has been changed.[/b]
[b]10) Sound[/b]
- [b] Improvements have been made to the volume and sound quality of some sounds.[/b]
- [b] Improved the sound to be heard properly even when the sound of rapid-fire weapons overlaps.[/b]
[b]11) Other Changes[/b]
- [b] Added item sorting functionality to the Cobra Shop sales category.[/b]
- [b] Made it so that the game sound does not play when the game screen is minimized or goes out of focus.[/b]
- [b] Increased the diversity of Cobra’s motions when on the boat.[/b]
- [b] Added default images to empty slots in the boat skin menu.[/b]
[b][Bug Fixes][/b]
[b]1) Sea Exploration[/b]
- [b] Fixed an issue in which items from fishing traps, drones, and cargo box were not obtained upon death.[/b]
- [b] Fixed the issue where under specific conditions, the number of salvage attempts and other factors were being reset upon death.[/b]
- [b] Fixed the issue where underwater cargo crates were being obscured by the terrain in the Glacial Area.[/b]
- [b] Fixed an issue where items appeared to be overlapping during sea exploration.[/b]
- [b] Fixed an issue where the position of the box was moving.[/b]
- [b] Fixed an issue where the ‘new’ tag was being displayed when retrieving items with the salvage drone, that had already been obtained.[/b]
- [b] Fixed an issue where the fish were moving abnormally during the salvage of large species.[/b]
- [b] Fixed an issue where the fleeing speed of some species became abnormally fast in certain attack situations.[/b]
- [b] Fixed an issue where the motions of some species appeared abnormally during the use of the harpoon when they were in sleep status.[/b]
- [b] Fixed an issue where emojis were lingering even after the death of aggressive species.[/b]
- [b] Fixed the issue where, in certain circumstances, the net was abnormally displayed when using a specific weapon with the salvage drone at the same time.[/b]
- [b] Fixed an issue where the size of some identical species was inconsistent.[/b]
[b]2) Missions[/b]
- [b] [After Chapter 5] Fixed the issue in [spoiler]Cobra's Lost Crowbar[/spoiler] mission where, under specific circumstances, you couldn't proceed further after restarting following a death.[/b]
- [b] Fixed the issue where the timing of the dialogue output at the start of the Feed Momo mission was awkward.[/b]
[b]3) Sea People Village[/b]
- [b] Fixed the issue where mission related UI was still being displayed even after completing a specific mission[/b]
- [b] Fixed an issue during a specific mission where, when talking to Tenzhin, the displayed dialogue did not match the choices made.[/b]
- [b] Fixed the issue where the mouse disappeared at the start of the Shark Tooth mini-game.[/b]
- [b] Fixed the issue where the descriptions of some products in Duwa’s Blacksmith Shop were not visible.[/b]
[b]4) Sushi Restaurant[/b]
- [b] Fixed the issue where the image displayed in the result screen after ending the party expedition did not match the actual results.[/b]
- [b] Fixed the issue where the popup menu in the staff window appeared abnormally under specific circumstances.[/b]
- [b] Fixed the issue where the El Niño employee had an awkward pouring motion during specific situations.[/b]
[b]5) Farm / Fish Farm[/b]
- [b] Fixed an issue where the scroll function was not working for the Diver Box.[/b]
- [b] Fixed the intermittent frame drop issue that occurred upon entering the farm.[/b]
- [b] Fixed an issue where footstep sounds were played when skipping time on the farm.[/b]
- [b] Fixed an issue where some terrain appeared as if Dave could pass through it.[/b]
[b]6) Smartphone Apps[/b]
- [b] Fixed the issue where the enhancement notification did not disappear even when there were insufficient materials for firearm enhancement.[/b]
- [b] Fixed an issue in which interacting with the smartphone apps was not possible under certain circumstances.[/b]
- [b] Fixed issue in management app – Branch Staff tab where keyboard scrolling was not working.[/b]
[b]7) Other[/b]
- [b] Corrected various translation and typographical errors reported by the community.[/b]
[b][DREDGE DLC][/b]
[/u][b][Improvements][/b]
[b]1) Mini-games[/b]
- [b] To balance the economy, the gold selling price of the blue diamond has been adjusted from 80,000 gold to 40,000 gold.[/b] [list]
- The selling price of Bei will remain the same as before.
[b]2) Sushi Restaurant[/b]
- [b] Fixed an issue where the VIP guest (Hooded Figure) sound effects were too quiet.[/b]
[b][Bux Fixes][/b]
[b]1) Sea Exploration[/b]
- [b] Fixed an issue where the motion of certain species looked awkward.[/b]
[b]2) Smartphone Apps[/b]
- [b]Fixed an issue where the drain gun image appeared white in the weapon shop under specific conditions.[/b]
[b]3) Mini-Games[/b]
- [b] Fixed an issue where items obtained through the salvage mini-game appeared as a white image.[/b]
[b]Additional Information[/b]
[/u]- [b] Please note that if you’re experiencing issues after the patch, please compress the files from the path below and send them to our,[url=https://help.steampowered.com/ko/faqs/view/0C48-FCBD-DA71-93EB][File Integrity Check][/url] Please proceed according to the guide.[/b] [b]
- If issues persist, please compress all files in the path below and submit them to customer support [url=https://davethediverhelp.nexon.com/hc/requests/new]help center[/url].[/b]
