New functionality
- right click menu has option to move more than one tile
- npc sheets no longer give away their names unless you know them
Major fixes
- cleaned up an intermittent crash from playing multiple adventure worlds
- fixed crash from some old adventurers
Minor fixes
- stopped lockpicking menu from popping up until that's ready
- fixed cave adaptation
- optimization for loading speed with regards to flow events
- restricted some actions like bookkeeping from happening outside fort mode
- centered display of some wide-bodied creatures (some bears, anaconda, python, some animal people
