Bugs and Fixes
- Fixed several crash occurrences.
- Fixed the issue where the water wouldn’t flow through certain constructions like wicker and grated doors, grated floors, etc.
- Fixed the issue where visitors with roles would stay on the map until they die from starvation.
- Fixed the issue that prevented pens from being properly detected.
- Fixed the issue where snow would appear on the stairs despite there being no reason for that.
Quality of Life improvements
- Chaplain received one additional idle animation.
- Sermon participants received one additional idle animation.
- Extortion requirements have been rebalanced in some cases.
Known issues:
- Merchants will lose their cargo if you save & load the game while they are present on the map.
- Some text keys are missing.
- Player-triggered events don't have sound effects
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
