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  • Plattform: PC Veröffentlicht: 08.10.2020
0,99€
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Preis Update 11.06.20

Über das Spiel

Dragged into Archeology by his uncle, Dan decides to take matters into his own hands. He discovers ancient temples with long lost treasures and menacing traps. Dan follows the clues found in the temples which leads him on a trip across the world, bringing him ever closer to making a sensational discovery. You will help Dan navigate past the traps, collect treasure and reach the bottom of the temples where Dan can find the treasure map that leads him further on his journey.

Key features:

  • Addictive casual platform game with a twist!
  • Make your way down the towers of treasure collecting Gems and gold!
  • Avoid the deadly pitfalls and traps in randomly generated levels!
  • Choose Diamond Dan or Diamond Ann and use their unique bonus moves!
  • Travel the world and discover 4 unique themes: Inca/Gothic/Persian and a secret location!
  • Polished gameplay and high production values!

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Steam Nutzer-Reviews

91 Produkte im Account
10 Reviews
Nicht Empfohlen
7 Std. insgesamt
Verfasst: 16.02.17 02:24
el kacke
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1581 Produkte im Account
232 Reviews
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2003 Std. insgesamt
Verfasst: 05.03.21 11:01
This game is not so easy to master but once you get a hang of it, you will certainly feel like not to quit until the verdict. Ann and dan are presumably brothers and sisters or maybe girlfriend and boyfriend or maybe husband and wife or just random girl and boy. You only choose one player among them to proceed with the level, BUT its not the only difference. Both are poles apart in their powers (I don't call it power though or maybe characteristics) . So, Dan can push blocks in all directions if only that block isn't blocked by another block whereas An can hammer pick any block she encounters but only left and right. For the purpose of achievements, you have to be comfortable using both. You start the game on top of the tower, and with their powers, push or destroy blocks along the way to proceed all the way down the tower (Save points can become quite handy so get as much checkpoints you can) to pick the map and then the door , and then the next level. Easier said than done, but it becomes terrifyingly difficult and all those hidden traps may seem too frustrating. Honestly, after mid way of the game, I took about 100 turns per level to get done with one. So, you could imagine the amount of damage I did to my property and personal belongings out of rage of either dying just before finish and then going back to start or just dying over and over. Not just that, I picked all my hairs and now, I am as bald as Vin diesel. I found this game the most difficult I ever played but equally enjoyable on the other side.
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1391 Produkte im Account
66 Reviews
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740 Std. insgesamt
Verfasst: 12.08.16 16:42
I realize that it is one of my favourite games on Steam. I didn't play it as much as some other games, but I think they made something timeless. I love the pace, the gameplay, the traps, the fact that every tower is randomly generated. It's the kind of game you could play anytime when you got no idea what to play else. It is very enjoyable to any kind of player I think, as there are 4 difficulty modes (easy is a strall if you just want to play it cool, normal gives you a fluid pace yet asks the player to stay alert, hard adds tension and adrenaline, and nightmare is for masochistics but stays fun despite being unfair sometimes, thanks to the checkpoints). I think what I like the most is that the gameplay is very simple (move, jump, push, use), but as the blocs of the tower are always moving and changing, the playground is modified every couple of seconds and it forces the player to be watchful. This transforms the game into something that is not only a puzzle game, but also an action/platformer game, and if everything is ruled by simple mechanics, all things piled together makes for something complex and satisfactory for the player.
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917 Produkte im Account
36 Reviews
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1343 Std. insgesamt
Verfasst: 02.01.15 04:13
Simple yet challenging little game suitable for everyone!

The game is quite repetitive but luckly aint too long, so finishing it wont take too much time!
Achievements play a huge role in the game aswell as there are many tricky challenges to complete!

The controls are comfortable and the visuals are pretty nice for a small game like that, getting all them achievements can be hard but after the end it feels rewarding.
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5957 Produkte im Account
34 Reviews
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78 Std. insgesamt
Verfasst: 01.07.14 02:48
I didn’t really know what to expect with Diamond Dan. For whatever reason, this game always caught my eye whenever it became discounted during the big steam sales. So I finally picked it up. Lo and behold, the game isn’t terrible. It’s not even half bad. It may be one of the uglier ducklings of the bunch, but underneath a lacking appearance is a surprisingly entertaining puzzle-lite platformer.

Each level is comprised of a cubic tower, itself filled with constantly shifting cubes that you must traverse to reach the bottom. You have the option of two playable characters, the first being able to move nearby blocks, whilst the other can outright destroy them at the expense of losing the ability to double-jump. While the beginning levels contain little challenge, further levels become longer, and introduce new types of traps that become increasingly difficult to avoid, both due to your own incompetence and slow transitioning speed of the screen while you transfer between the different sides of each tower.

The platforming itself is tight, and it’s satisfying leaping between booby trapped walls and floors. There is no time limit to each level, and your performance in each is based on how many jewels and coins you can collect, all of which add to your end score. Activating and narrowly escaping traps goes towards earning a score multiplier, though aside from leaderboard and achievement junkies, there’s no real incentive to pursue higher scores beyond personal gratification. However, there are higher difficulties, and beating each earns you a shinier medal, so that provides some longevity for those who enjoy a challenge.

I’ve actually enjoyed what I’ve played of DD. Visually, it can be pretty unappealing, especially the character models, though the in-game aesthetic looks alright, if a bit dated. One thing I am fond of is the menu; it’s all set up at a desk, with each option being one of a series of items lying on it. Your view follows your cursor, so it’s almost like you’re actually sitting at the desk, and it’s neat to see things added to it after you complete each level. It’s a nice touch, and it adds a bit of charm to the experience.

Diamond Dan is surprisingly alright, given its budget price and lack of fanfare. It may be lacking visually, but the gameplay is tight and even challenging in later levels and on higher difficulties. It’s not terribly long, and can likely be beaten in several short hours, either on a lazy afternoon, or as a break between larger adventures. I wouldn’t call it a diamond in the rough, but after a few strokes from a shirt sleeve, even this jewel shows off a modest gleam.
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388 Produkte im Account
75 Reviews
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202 Std. insgesamt
Verfasst: 26.04.14 23:53
A prime example of when an indie game shines in the less is more style... And for some odd reason this reminds me of Montezuma's Revenge... And the funny part is, these two games are different...

Does this warrant a purchase? Most definitely... Try it you won’t be disappointed.
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2517 Produkte im Account
363 Reviews
Nicht Empfohlen
0 Std. insgesamt
Verfasst: 19.04.12 12:30
A interesting little game I guess, not too much to say about it as I got it with a bunch of other games for cheap. The blocks constantly move around, some are trapped and others give out gems or coins, though I've yet to find out what to use them for besides scores.

I'd only recommend this if you just want a simple game with no complex story or gameplay, just something to pass the time.
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7190 Produkte im Account
105 Reviews
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1513 Std. insgesamt
Verfasst: 08.01.12 23:52
Diamond Dan is a puzzle platformer based more on quick reflexes than logic. You must descend towers of ever-shifting blocks to find a map at the bottom and escape. Sounds simple, but you can be crushed or thrown from the tower, and many of the blocks contain traps such as water or spike pits, projectiles, or enemies living inside the walls who will pull you to your death. Checkpoints are created by opening shortcuts with keys.

Traps can be triggered without harming yourself, if you do it quickly, and doing so rewards you by increasing your multiplier, which adds to the value of any treasure you pick up. Your score at the end of the level is then multiplied based on the difficulty you're playing on. Difficulty affects density of traps and how quickly the blocks shift (it can get insane) and can be changed at will for any level.

You can play as Dan (pushes blocks) or Ann (shatters blocks) on any level and there are separate leaderboards for each. Friend and global leaderboards and tons of achievements.
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255 Produkte im Account
154 Reviews
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0 Std. insgesamt
Verfasst: 23.09.11 01:36
when i see this i am reminded of a tetris game i had for psx
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663 Produkte im Account
10 Reviews
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3558 Std. insgesamt
Verfasst: 14.02.11 19:09
Highly Addictive Little Nightmare.
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Rating auf Steam Größtenteils positiv
72.97% 27 10
Release:08.10.2020 Genre:keine Infos Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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