News Liste In memory of TITAN

Version 0.2a Update:
In memory of TITAN
01.09.18 23:14 Community Announcements


Patch Notes:
  • Balanced weapons and passive systems.
  • Added ship highlight during turn phase: To help identify friend from foe and other proximity mechanics, intractable ships/objects will be highlighted.
  • Added installed ship perks on the ships HUD.
  • Added weapon quick access buttons on the ships HUD.
  • Added quick access turn ending buttons on the ships HUD.
  • Added quest pointer on mission select screen, it helps locating active quest and main quest missions.
  • Added Siege mode capable ships and options.
  • Added Special Class weapons mount on capable ships.
  • Added GTD-Artemis Class Hull: the Artemis Class is a ultra long range particle cannon, it requires to be on siege mode to fire its special weapon the Antimatter Cannon.
  • Added procedural generated lightning effects as replacement of all electrical effects.
  • Fixed bug during deployment phase.
  • Fixed crash on load of mission select screen.
  • Fixed bug on ships death, when killed by passive guns under ships active combat.
  • Fixed bug when finishing missions will not unlock some mandatory hero ships as result of mission completion.
  • Optimized grid and FoW functionality.


GTD-Artemis Class:


The biggest change for this patch is actually under the hood… we changed to host based authority; it allow us to start the host/client multiplayer and co-op implementation that is going to be playable on the upcoming opt-tester branch patches.