News Liste INCISION

Post-release update
INCISION
15.11.22 20:58 Community Announcements
Hello, SmoothBrainDev here!

It's been roughly two months since the Early Access release of INCISION, and I'm so happy and so so thankful by people's response to the game. It's been a blast watching people stream it, make videos, post screenshots and especially give feedback to me.

As some might have noticed, the updates have been scarce lately and I haven't been visiting the forums very much. I was, and still am, quite burned out after the release. But I'm finally trying to get back to speed with the development of Episode 2 (as seen in these two teaser pictures), and to polish the game a bit while doing so, while taking care of not falling into yet another burnout accidentally.



So what's next? I'm working on an update with many small additions to the game. Some of them include:

- Physics for enemies so shooting, blowing up and kicking enemies sends them flying. I always felt the enemies were a bit too rigid and needed an extra layer of fun.

- Enviromental hazards to use with enemy physics. Kicking enemies into giant fans, anyone?

- Brightness/contrast options

- Last used weapon keybind

- Updates on visual clarity such as toned down dithering, less obstructive gore, better visuals for feeding Kitty etc.

- Possible addition of powerup pickups. You know, to even out your odds against the brutal opposition.

I hope everyone enjoys INCISION and keeps supporting its development as it evolves. Thank you again!