UPDATE 1.0.3 PATCH NOTES
- Added attack indicators to enemies. Enemies now telegraph their attacks and give players time to either dodge or jump out of the way.
- Fixed a bug where Dominion minions were not respawning if they were too far from your crawler
- Slightly rebalanced enemies and reduced their movement speed to make them easier to handle in the early depths
- Fixed an issue where shields could not be equipped
- Fixed a glitch that duplicated item stat rolls to items you were currently wearing. Dropped items do not affect the rolls on worn items anymore.
- Enemies no longer deal random damage to you and you only take damage when you are hit by a weapon swing, projectile, or if an enemy headbutts you.
- Arcane shrines are no longer activated if you are equipped dropped items close to shrines
- The spawning circle does not activate if you are extracting items within the spawning area
- Wagering Shrine sound effects fixed to better represent whether you received an item or nothing dropped
- Wagering Shrine drop rates have been rebalanced to be more rewarding
- Arcane Shrine spawn chance has been slightly increased
- Glyphs, domination runes, cosmetics, and artifacts are no longer picked up if you are not actively looking at their tooltip
- Temporarily removed the lava room as it was causing too many issues with Khorgos and it could potentially brick a crawl if the enemy you were attacking would jump in the lava.
