Families!
Every Mortal now belongs to a Family.Yodeling 101
Two interested Adult Mortals that have access to a Double Bed can Yodel with one another. [i]Spending some quality time together...[/i]
A Fertile Male and Female pair of Yodelers have a chance of producing a Pregnancy.
Genetics
When born, a Baby becomes one of their parent's Races with equal odds. A variable amount of each Parent's appearance, preferences, and potential is inherited at the appropriate stages of development.Stages
Baby
Babies can't really do anything other than Eat, Sleep, Cry, and Poo. They can't even rule. [i]Just look at it... Pathetic.[/i]
Instead of Esteem, Babies have Mood. Their mood is driven by satisfaction of their basic Needs.
Child
Children have newly formed raw Alignment and Opinions. Their mood is driven by an increased set of Needs. [i]What's for dinner?[/i]
They can help out with Work but aren't very skilled so they're better off Training.
Juvenile
When a Mortal becomes a Juvenile, they become more proficient at working. A healthy balance of Esteem, Training, and Work maximizes their Development. [i]Say Cooked Orc![/i]
They hold Esteem towards your Ruler and can choose to Desert or Defect.
Adult
When a Mortal becomes an Adult, their Sexuality comes online and they yearn for a Partner of their own.
Development
A balanced childhood yields Development Points for the Mortal. They experience a Growth Moment at each stage of development where you can spend them on Traits. [i]Bleed more or Bleed less? Hrmmmmm...[/i]
These can affect anything from how much they Sleep to how often they'll bug you with specific Wants!
Family Trees
We've introduced Family Trees to offer insight into the relationships within your World. [i]You can't talk to me that way, I'm a 6th Generation Barf![/i]
You can access a Mortal's Family Tree from their Mortal Sheet or the World Map.
Marriage
When Married, the Mortal with lesser Prestige prefers to join the family of the Mortal with more Prestige.Legitimacy
A child born to parents out of wedlock is Illegitimate. They carry the Bast surname until they become an Adult. It's not all bad though, they get to choose a Name and start a new Family of their own once they get there!Biological Age
We've reworked the display of Age to show the Biological Age of any given Mortal. This normalized Age makes it easier to tell how far they are along in their life's journey. Hovering over it will show their Chronological Age and Lifespan.Orcs
Along those lines, we've shortened the Lifespan of Orcs to .65x that of Humans. They progress more quickly through all of the Development stages and Leveling, bringing an interesting new option to the table.
Succession
Succession has been reworked to prioritize passing the crown to the first Legitimate Heir.Simulation
Marriage and Reproduction are now Simulated for all the other Kingdoms and Families in your world!Training
We've greatly expanded the Training system to support the Development of Children.Studying
Introducing Studying! Queue up the appropriate Book Set at a Lectern and a Mortal assigned to that Job and with sufficient Skill will author a Book Set. You can also buy them off of wealthy Visitors. [i]A little light reading.[/i]
Place it in the World and Mortals can Study to develop their Skills!
Priorities and Scheduling
We've expanded the Jobs and Schedule Systems to give you better control over this. Training is now a separate assignable Job. You can control the priority and Schedule using the appropriate Tabs. What they Train is dictated by the Training Tab.Ranged
Oh, and we fixed Ranged Combat training. [i]bowbowbowbow[/i]
New Beds and Cribs
We've fleshed out the Bed options to make sure there are plenty of options for Yodeling. [i]We've got something for everyone![/i]
In addition, there are now Cribs that are more difficult to build but yield greater Sleep Quality (and thus more Development Points) for your babies!
The Choose Your Fate Scenario
Finally, we've introduced the Choose Your Fate starting Scenario and flow.The Living World
You begin with the Living World view.
Control time on a greater scale and watch the rise and fall of Kingdoms and Families with a new window into the underlying Simulation.
Emergent Origin Stories
Origin Stories that emerge from the Living World are offered up as potential starting points. Choose and customize one of these to start with a bit of back story from your World.Custom Origin Stories
Or choose one of the Potential Home sites to setup a Custom Origin of your own to start with. [i]Origin Customization...[/i]
Ascend
Once Playing, you are now given the opportunity to Ascend at key moments. Ascending leaves your current Kingdom behind and returns you to the Living World. From there, you can choose your next Origin within the same World. You can even choose your old Kingdom as your Enemy if they're still around!Full Changelist
Noble Fates 0.29.0.1 Released! Choose Your Fate Feature Update [code]Mortals Attempt to use Unique Names Add Skill Potential Progression Earned via using Skill as a Child or Juvenile Add Biological Age Chronological Age / Lifespan Aging Scale down XP gain during Child and Juvenile stages Push back end of XP gain to 50ish Push back start of Skill and Health Decline to 60ish Fertility for Females ends at 50ish Add Development Points Add UI to Needs Page (for children) Add Tracking and Tooltip Add Maturity Add Baby Development Stage Lasts 6 Biological Years +100% Food Per Day +200% Poo Per Day +100% Sleep -100% Mobility Add Mother Feed Command Add Parent Transport Commands Add Baby to name Add Child Development Stage Lasts 6 Biological Years +50% Food per Day +100% Poo Per Day +50% Sleep per Day -25% Mobility Alignment comes online Opinions come online Kingdom Size Preference comes online Skills come online Work comes online Beliefs come online Obedience comes online Add Juvenile Development Stage Lasts 6 Biological Years +25% Food per Day +50% Poo Per Day +25% Sleep per Day Esteem comes online Escaping comes online` Add Adult Development Stage Sexuality comes online Dependencies come online Wants come online Respect comes online Lodging comes online Add Traits Add Metabolism Traits Add Sleep Traits Add Work Traits Add Learning Traits Add Adaptability Traits Add Walking Speed Traits Add Healing Rate Traits Add Ambition Traits Add Bleeding Rate Traits Add Carrying Capacity Traits Add Parry Rate Traits Add Melee Style Traits Add Want Frequency Traits Add Pain Tolerance Traits Add Ranged Accuracy Traits Add Reproduction Traits Add Alcohol Tolerance Traits Add Poo Traits Add Development Milestone Spend Development Points on Traits Add Pregnancy Takes 1.5y for Baby to Develop (affected by Lifespan) Add Miscarriage Too much Pain during Pregnancy will cause Miscarriage Add Labor Triggered during the last Day or so of Pregnancy Outcome depends on Baby's Health and Treatment Skill Add Healthy Child Outcome Add Stillbirth Outcome Add Lactation Status Effect New Mothers Lactate for 6y Add Crying Alternative version of Downed for Babies and Children Add Relationships Add Parents Add Children Add Relatives Add Guardian/Ward Add Legitimacy Add Bast and Illegitimate Add ability to Start Family when Basts become Adults Add Genetics Affects Appearance Affects Preferences Affects Potential Add Moods Used by Babies and Children Based off of basic needs being met Attraction Tweak Age Ranges for Age based Attractions Add Global Attraction Modifiers Add Negative Attraction for Related Mortals Inventory Kill Inventory for Dead off map Mortals Portraits Generate Inventory for Dead Mortal Portraits Wants Wants come 1/4 as often by default Ambition Ambition is only partially capped by the kingdom by default Families Add Families Add support for Unknown Members Attempt to use Unique Names Add Choose Your Fate Scenario Begin on the Living World Screen Operate at Greater time scale Origin Stories Add From Wealth Origin Story Add From Nothing Origin Story Add Guardian Origin Story Add Settlers Origin Story Add Custom Origin Story Add Origin Customization Screen Choose Your Enemy! You can Choose your Enemy when editing an Origin Note: You cannot choose in Origins that already include one Job Assignments Separate Time Limit Autonomy Separate Training Autonomy Add Click and Hold support Training Add Training Job Assignment Add Training Priority Assignments Fix Ranged Combat Training Add Studying Add Skill Book Sets 4 Tiers Each Tier allows progression for Mortals with (1-5) * Tier Skill Points Made Tradeable Add Lectern Unlocks at Building Lvl 5 Used to Author Skill Books Each Tier can be authored by Mortals with 5 * Tier Buffed Skill Points Yodeling Adults can now Yodel with one another Requires Usable Double Bed Look for Partner when Relaxing Must be at least Interested in one other Must be more interested than in Married Partner Married Partners can Yodel 2x as often Male <> Female Yodeling can cause Pregnancy Add Feelings about Cheating Ascending Ascending returns you to the Living World Added opportunity to Ascend after the Guided Experience Added opportunity to Ascend when Kingdom is Defeated Added opportunity to Ascend after defeating a Conquest Added opportunity to Ascend after defeating a Breach Added opportunity to Ascend losing a Ruler World Simulation Stabilize Simulation Decrease AI Kingdom Wars Decrease AI Kingdom Conquests Decrease Turnover within AI Kingdoms Tweak Population Control Algorithm Fix bug that prevented Withdrawing from Conquering Add Marriage Simulation Add Children Simulation Tweak Succession Tweak War Frequency Tweak Simulated Raids Tweak Gear Sim Tweak Chat Frequency New Kingdoms get new Places Beds Added Ramshackle Bed Unlocks at Building Lvl 1 Costs 6 Wood 63% Sleep Quality 1-10 Prestige Added Ramshackle Double Bed Unlocks at Building Lvl 2 Costs 12 Wood 63% Sleep Quality 1-15 Prestige Stone Bed Increased Sleep Quality to 69% Increased Cost to 16 Stone Iterate on Colorization Added Stone Double Bed Unlocks at Building Lvl 3 Costs 32 Stone 69% Sleep Quality 4-27 Prestige Fancy Wooden Bed Increased Color Options Fancy Wooden Double Bed Increased Cost to 36 Wood Increased Color Options Fine Stone Bed Lowered Building Difficulty Added Fine Stone Double Bed Unlocks at Building Lvl 12 Costs 48 Stone Blocks 125% Sleep Quality 16-192 Prestige Cribs Added Ramshackle Crib Unlocks at Building Lvl 3 Costs 4 Wood 88% Sleep Quality 1-12 Prestige Added Stone Crib Unlocks at Building Lvl 5 Costs 8 Stone 100% Sleep Quality 4-36 Prestige Added Wooden Crib Unlocks at Building Lvl 7 Costs 12 Wood 113% Sleep Quality 4-48 Prestige Added Fine Stone Crib Unlocks at Building Lvl 13 Costs 12 Stone Blocks 138% Sleep Quality 12-128 Prestige Parties Increase size of Wandering Parties Increase number of Wandering Parties Increase avg age of Wandering Parties Kingdom Size Increase Kingdom Sizes Tiny - 1-5 - +1 Small - 6-10 - +2 Medium - 11-15 - +3 Large - 16-20 - +4 Soften Esteem hit for Very Large Kingdoms Increase Difficulty for Very Large Kingdoms Settings Remove Guided Experience Setting (Implied by Scenario) Split out Origin Settings Rename Intro settings to Origin Add Ambition Cap Setting Add Want Frequency Setting Add Pregnancy Difficulty Setting Add Labor Difficulty Setting Add Max Origin Size Setting Add Max Origin Level Setting Add Bonus Development Pts Origin Setting Increase Bonus Skill Pts Range Increase Bonus Potential Pts Range Increase Bonus Opinion Pts Range Rebalance XP Decrease XP earned from Building Decrease XP earned from Studying Decrease XP earned from Logging Decrease XP earned from Taming Increase XP earned from Hauling Increase XP earned from Cleaning Increase XP earned from Foraging Increase XP earned from Farming Saves Saves are now named after their Region Region (Save) Name Add to New Game dialog Add to Game Settings Poo Rename Scat to Poo Wedding Improve Sort of Kingdom Members Animals Separate Dead Rabid animals from Dead animals Sleeping Don't sleep during the day unless really Tired Heavy is the Crown Remove Map Seed Setting Guided Experience on by default Mortal Sheet Expand Size Add Family Add Family Tree Button Add Traits Section Relationships Add Power (o) to Relationship tooltip Mortal Tooltip Add Traits Add Legitimacy Add Mother Add Father Add Born Add Died Add Cause of Death Orcs 0.65x Human Lifespan Desertion Warning Double Length Mortal Editor Add ability to Edit Maturity Add ability to Edit Age Add ability to Edit Level Add ability to Edit Traits Improve Age algo when switching Race Add appropriate gear when changing Age New Game Dialog Rename to New Game... Add Choose Your Fate Scenario Separate Map Settings Step Beliefs Window Hide filtered Mortals from Ranges Breach Fix missing Conversation if Mage dies Adventures Fix jacked Needs when you go on an Adventure and Return Crafting Improve sorting and collapsing of Recipes in Popup Projectiles Improve Projectile danger avoidance Schedule Added Training Schedule Marriage Reduce Empathy re: Marriage Regions Add a Name to the Region Elves Fix Torch Scale UI Improve Settings Layout and Colors Fix Sorting Issues with Throbber Murdered Inform Family Allowed Death of Inform Family Soften Reaction Iterate on Verbiage Debug Mortals Add Debug: Labor Add Debug: Mature Add Debug: Pregnant Add Debug: Reproduce Mods Mortals Added Wrap Bodies for Babies Added Family names Added tufts for Baby Hair Added ability to Filter Cosmetics by Maturity Added Maturity Scale Multipliers Added Maturity Bonescales Added WorkSpeed Stat Added LearningRate Stat Added InfluencedRate Stat Added CarryLimit Stat Added ParryChance Stat Added ComboChance Stat Added WantFrequency Stat Added Maturity support to Instincts Characters Added SleepPerDay Stat Added HealRate Stat Added BleedingRate Stat Added RangedAccuracy Stat Added Fertility Stat Added PooPerDay Stat Jobs Added Studyable Support Recipes Add Skill Add Min Skill Injuries Add Die of Natural Causes option Skills Added T1-4 Skill Book Shelf for each Skill Prop Crates Added support for Prop Crate Item Recipes Added support for Tradeable Prop Crates Utensils Add Utensil System Used to have Characters hold things while doing things[/code]Restart the game and steam to pick it up!Saves
These changes necessitated large changes to the save game format, so this update retires 0.28 saves. We've spin up a retired_0_28 set of Steam Betas so that you can continue your 0.28 saves there or go back and visit them whenever you want.Mods
We've ensured compatibility with nearly all of the Active Mods on the Workshop! Use the v0.29 Tag to see which ones are compatible.Sale
To celebrate, Noble Fates is on Sale for 33% off through the end of the Steam Spring Sale! https://store.steampowered.com/app/1769420/Noble_Fates/Discord
Join the Official [url=https://discord.gg/HeAaQcS]Discord[/url] to participate in Development! [url=https://discord.gg/HeAaQcS]
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