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  • Plattform: PC Veröffentlicht: 29.08.2020
19,99€
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Preis Update 12.06.20

Über das Spiel

How would you command your forces if you stood outside of time? Send your units forward and backward through time to the very moment when they're needed most? Double your forces by sending them back to fight side by side with their past selves? Would you execute a feint by executing an attack on their resources, and then change your original orders to target their production facilities? Or would you go deeper...

Achron is the world's first meta-time strategy game, allowing you to dynamically alter your past and future actions, send your units back and forth through time, even engineer temporal paradoxes that work to your advantage. Play through four single player campaigns, or then go online to face off against your friends in a fully dynamic temporal environment!

Key features:

  • The first game to ever feature competitive multiplayer time travel
  • Time travel strategy allows for creative and subversive tactics which can be chained together to protect, undermine, escape, and set traps in nearly infinite combinations
  • Move freely around the timeline to preempt your opponent's strategies, gather intelligence from different time frames, and undo tactical mistakes
  • Send your forces forward and backward through time
  • Up to 15 simultaneous players in a single game
  • Order heirarchies allow for easy management of large groups of units across multiple time frames
  • Unique RTS gameplay mechanics balanced by state-of-the-art mathematical game theory techniques
  • Compelling and thought-provoking story
  • 30+ hour single player experience of four single player campaigns, spanning 35 unique and engaging levels
  • Includes level editor and SDK that allows players to easily create their own maps and game mods
  • Achron's engine tackles classic time travel scenarios, including paradoxes, allowing players to effectively create their own fully fledged time travel stories in battle

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Steam Nutzer-Reviews

245 Produkte im Account
5 Reviews
Empfohlen
177 Std. insgesamt
Verfasst: 27.12.11 20:03
Die Grafik ist schlecht bis mittel, das Gameplay aber dafür mittel bis gut.
Die Kampagne macht Spaß und zumindest die ersten Level sind gut
durchdacht und sinnvoll. Der Multiplayer ist herausfordernd, und wenn man
es mit einem Freund spielt, macht es auch Spaß - Online kaum, da es (leider) kaum Mitspieler gibt. Fazit: Zum Originalpreis von 29$ sicherlich zu teuer, aber im Bereich bis 15 ist es sein Geld wert. Jetzt noch die Einheiten-Grafiken verbessern und etwas mehr Liebe in die Kampagne und das Spiel könnte hervorragend sein. Weiter so!
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142 Produkte im Account
4 Reviews
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954 Std. insgesamt
Verfasst: 15.09.21 09:47
Achron is, as other reviews put it, an incredible demo of the Resequence Engine, which is effectively a monstrosity of a database that allows a game to rebuild its world state at any point along a specified chunk of time for freeform time travel and manipulation of causality.

It is also, as other reviews put it, incredibly tiresome.

Having read a little of the developer's AMA on the subject, it's pretty clear the technology of 10 years ago left them with precious little headroom to design crucial elements of the RTS experience, such as unit pathfinding and awareness, which leaves the game feeling frustratingly unresponsive at the best of times.

Everything about the time travel system is incredibly well thought out and manages to be mostly intuitive after some time with the game, which is a feat in and of itself, but the commands, graphical design, and UI all remain very rough, as do the campaign scripting and map design.

More than once in the campaign I have quit out of frustration at the game just not doing anything I ask it to and expecting me to use time travel to reattempt jockeying my units around a cliff in time to avoid being slaughtered, one by one, by a comparatively smaller enemy force.

So, why am I recommending the game?

Well, it's because nothing like it has come in 10 years, and the engine is brimming with untapped potential. I think more people need to see this game for what it is and ask that either the developers use today's hardware to rethink and remaster it... or someone, Hazardous Software or otherwise, takes this engine and does it justice with a different game.

Hazardous Software has a few other products on offer, but they largely suffer from the same pattern of flaws: implementation in a very harsh resource environment with a bad sense of aesthetics and UI. They seem to have largely moved on to pitching the engine to corporations and military, because it's very, very good for intuitively visualizing emergent change in complex nonlinear systems.

If anyone sees this today, I ask that you give this game a look, give it a ton of patience, look past all the ugliness, and try to imagine what could be done with legitimate, solid, freeform time travel. I'd love to see something like XCOM done with Resequence.
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196 Produkte im Account
20 Reviews
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1079 Std. insgesamt
Verfasst: 03.08.20 08:00
Only play if you really want to try out the time travel mechanics, as that is the one things it does better than any other game out there. It has all of the fundamentals of a RTS game, but unit pathing and bad AI intelligence in non-scripted situations plague it. Worth a try on sale for the uniqueness, though.
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357 Produkte im Account
6 Reviews
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1167 Std. insgesamt
Verfasst: 17.07.20 05:06
For how clunky and unpolished it is.... what it gets right. it gets insanely right. The time travel mechanic is unlike anything else I've ever played before and nothing close to it has been made since. If you are a fan of strategy and RTS in any capacity trying this game out is mandatory. There is no other game like it in existence.
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382 Produkte im Account
39 Reviews
Nicht Empfohlen
60 Std. insgesamt
Verfasst: 20.06.17 14:52
I'm sad I can't recommend this game. Although I love the main concept, it's shortcommings and extreme lack of polish end up beeing to much for me. I hope someone picks up this idea to try it again in the future.
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144 Produkte im Account
6 Reviews
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1344 Std. insgesamt
Verfasst: 12.04.17 14:51
The first time I played this I sat there for 6 hours working my way through the campaign. I stopped when I literally got a headache. But I was hooked.

It plays about as complex as you might expect a game with time travel to play. It manages it with a timeline you can view 5 minutes forward or back or anywhere in between. You click back 30sec and you change an order, then click back to the present and everything is the same. But then time waves come into it, they move slightly faster than the passage of time and wash over the timeline from start to finish and collect and propagate changes from the past to the future. So that change you made 30sec ago, you would see a wipe go over your screen in about 20sec and if it was a large difference in orders then things would change.

This opens up unique solutions to problems...
-Create 5 units, skip ahead in time 30 seconds to when they are finished and send them to a task. Skip back to the present and continue your base preperations.
-Attack fails on an enemy base? Go back in time and build more units to send. When the time wave propagates then you will see a successful attack.
-Theres a rock/paper/scissors weak against/strong against thing happening with units in this game. So if you find yourself being decimated then you can jsut go back and change the composition of units in a squad and sit back and enjoy victory.
-Enemy attacking you? You will see which direction they came from. Go back in time a minute, build more troops, and send troops in their direction to intercept. Your base is saved.

But your enemy also has access to this time manipulation also.
-Your troops find a large group of enemies and are outnumbered, go back in time and send more. You win. But with the next passing timewave you notice your troops sitting unharmed doing nothing. Your enemy went back in time and canceled the order to send the troops out so now you found nothing.
-You attack and destroy an enemy base. Your enemy goes back in time 1 minute before this happens and sends air units to destroy the factory that created the units that will destroy your base. When the time wave propagates, you notice your attack suddenly is failing (all your units that were made from that factory no longer exist). You go back in time and cancel the attack to keep your troops near to defend the base. Your enemy goes back in time and cancels the air unit's movement as there is no longer a need to destroy the factory.

Does your head hurt yet?

You will be glad to hear there is a limit. As you use a regenerating resource called chronoenergy to send orders to troops in the past or future. Go back too far and one order takes more than a full bar or chronoenergy. So that is the logistical limit. You have hierachies so that one order can concievebaly control 30+ units but there is a hard limit.

Want to hurt your mind more? Yes I thought so.

You have heard of teleporting. Which is in the game by the way. But what about chronoporting? This is the process of sending units forward or back in time.
Which creates deliciously complex solutions to problems....
-Oh god the base is being attacked! You only have 5 tanks and no time to make more units. Go to the chronoporter and send all the units back in time 15 seconds. Time jumps back 15sec, you now have 10 tanks. The originals and the time clones. Just make sure to protect the original 5 tanks, as they must survive the battle in order to go to the chronoproter and go back in time. Aaagh
-Send back 10 units one minute. Have them in a hierachy beforehand. Then assign them to an existing squad. You will suddenly have unprecedented firepower for that stage of the game. But you gotta weigh your options. Is it worth pouring all those resources into the early game??? Aaaagh
-Out of the three races, one can chronoport without using a structure. They do it on a unit basis. This is the most mind boggling feature in my opinion. You can actually avoid conflicting forces by chronoporting back in time a minute right before you begin your attack. If you chose the right spot then you will begin your attack before you first arrived at the base. AAAAAGH

So you need to study before this game is fun. It is not quite dwarf fortress diffuculty curve but it's up there and a clear reason why it was not as popular as other RTS games. Another thing that contributed to that is it was a bit buggy at first and the pathfinding took a lot of updates to make right.

It completely changed the way I play any other game. I sat down for a game of age of empires and after an unsuccessful raid I began looking to reverse my action and bolster my troops. I felt the mentality bleeding into my life and in an uncanny moment I snapped back into the realization that I live within time.

Any game that makes me lose sense of reality, even for a bit get the big thumbs up from me.
I'd highly reccomend this game to people who want to think and can see through complexity to do so.
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308 Produkte im Account
48 Reviews
Nicht Empfohlen
69 Std. insgesamt
Verfasst: 02.02.16 02:23
Don't be fooled. This game might look interesting with its time travel mechanic, but that's precisely where the interest ends. It might be interesting if an actual good RTS used these mechanics, but instead we have this. It's as if the developpers spent all of their time working on the time travel mechanic and simply ran out of time to make the rest of the game up to par.
However, if you are interested in video game design, then I would in fact recommend this game as a learning experience. Pick it apart, see where it fails, come up with a better system to utilize the time travel mechanic, possibly.
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422 Produkte im Account
6 Reviews
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269 Std. insgesamt
Verfasst: 02.01.16 14:39
How to describe Achron?

It is is a pseudo-religious experience where you play the part of Kronos, the ancient greek titan with control of time. In this game you try to do things that mere mortals cannot comprehend while affecting the past, present and future without knowing what exactly you are doing.

Such an experience is a marvel and a privelige to play, leaving me in a near comotose state of realisation and wonder.

I would highly recommend adderall and migraleve to be left next to your computer while you undergo the life affecting powers of this game.

11/10, actually posted this 2 years ago aiming for it to be posted now.
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377 Produkte im Account
40 Reviews
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352 Std. insgesamt
Verfasst: 05.12.13 13:47
Time travel RTS. Do I need to say more?
The RTS part is not the strongest. Frankly: without the time travel, it would be a rather lame game, I suppose. Lots of units without a real point. basic list of buildings and very basic economy. The engine is Warzone, so raaather old. But the time travel is real time travel! You can change events, which already happened, send units back and forth in time and your opponent will do so, too! The time travel is so well thought through, that there won't be any 'paradoxon' and even though you have the power to time travel, there will be an end to any conflict. But prepare for headaches!
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691 Produkte im Account
15 Reviews
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1253 Std. insgesamt
Verfasst: 27.11.13 04:03
This is a very original RTS, the time travel mechanic is very well done and fun to use, but the game could use more polish and there are a few bugs.
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Rating auf Steam Ausgeglichen
64.84% 59 32
Release:29.08.2020 Genre:keine Infos Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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