Greetings Lampbearers,
We trust by now that you have been fully indoctrinated by… the Way of the Bucket. Released last week, this is the latest of a series of new questlines arriving to Mournstead before end of year, and believe-you-us, there’s plenty more to come, as hinted at by our [url=https://store.steampowered.com/news/app/1501750/view/3784772675686403309?l=english]Content Roadmap[/url].
Today’s update sees us return to a more traditional cadence of weekly tweaks and enhancements, with highlights including:
- [b]AI[/b] adjustments to make some enemy actions [b]more consistent and predictable[/b], so that you can better read and subsequently react to their movements for a more satisfying combat experience.
- Further refinements to ping and [b]matchmaking for improved co-op sessions[/b]
- [b]Significant performance optimisation[/b] across several areas of the game
[h4]Multiplayer[/h4]
- Adjusted matchmaking to be more flexible with ping requirements to allow for broader and quicker results.
- Fixed an issue where an invading player could get blocked by praying enemies in Path of Devotion Memorial.
- Fixed an issue that could occur when spectating the host in the Pieta boss encounter.
- Pass to reduce the number of actors casting shadows (small objects and minor details) near Shuja Hamlet. No loss in quality.
- Pass to reduce the number of actors casting shadows (small objects and minor details) in the castle in Fief of the Chill Curse. No loss in quality.
- Pass to reduce the number of actors casting shadows (small objects and minor details) in Pilgrim's Perch. No loss in quality.
- Pass to reduce the number of actors casting shadows (small objects and minor details) in Sanctuary of Baptism. No loss in quality.
- Pass to reduce the number of actors casting shadows (small objects and minor details) in Defiled Sepulchre. No loss in quality.
- Pass to reduce the number of actors casting shadows (small objects and minor details) in the city in Fief of the Chill Curse. No loss in quality.
- Pass to reduce the number of actors casting shadows (small objects and minor details) in Leprosarium. No loss in quality.
- Overall optimisation pass in Fief of the Chill Curse and Lower Calrath.
- Tweaked the Lantern's camera behavior to be smoother and less disruptive in combat.
- Fixed a camera issue that could cause unintended behaviors with falling enemies that were locked on.
- Fixed an issue with Holy Bulwark that could teleport back and fully heal him when luring him away too far.
- Tweaked the Marksman's behavior to shoot one bolt per reload and improved his rotation rate slightly.
- Tweaked the Trapper's mortar rate of fire to behave more consistently and to prevent stunlocking the player.
- Fixed an issue where enemies could get stuck while rotating in place in rare circumstances.
- Fixed an issue that prevented Womb of Despair to spawn when striking the corresponding statues in Forsaken Fen.
[h4]Level Design[/h4]
- Fixed an issue that allowed players to emerge from Umbral during combat near Andreas of Ebb.
- Added an Umbra dual realm fence in the balcony area in Bramis Castle.
- Repositioned an event trigger to prevent players from skipping the tower near the optional boss encounter with The Lightreaper.
- Added an Umbral dual realm fence in Sunless Skein.
- Added a torch to highlight a new gate in Sunless Skein.
- Adjusted moth walls to prevent players from leaving the Holy Bulwark Otto boss encounter.
- Fixed a collision issue where players could climb out of the gameplay area and fall out of world near the mini-boss encounter in Fief of the Chill Curse.
- Fixed an issue that allowed players skip the valley area by rolling on a wall from an Umbral structure in Fief of the Chill Curse.
- Fixed an issue where players could bypass moth walls and leave the invasion zone near the Vestige of Chabui.
- Fixed collision issues that could unintentionally block projectiles in Sunless Skein.
- Fixed an issue that could result in navigation issues near The Crow's Nest.
- Adjusted the collision of a corpse to avoid navigation issues in Forsaken Fen.
- Fixed an issue where players could get stuck near a crystal and improved the navigation in Bramis Castle.
- Added missing collisions to Umbral assets near the moveable platforms in Fief of the Chill Curse.
- Fixed a collision issue where players could get stuck at a road in the Manse area.
- Adjusted collisions and killing volumes to improve gameplay in Abbey of the Hallowed Sisters.
- Fixed an issue where players could skip the Tower of Penance and activate the bossfight with Tancred, Master of Castigations.
- Adjusted the collision to prevent players from leaving the game world near the Infernal Enchantress guarding the Umbral entity in Upper Calrath.
- Fixed a collision issue that allowed players to reach unintended areas near the Vestige of Lydia the Numb Witch.
- Adjusted the collision for better navigation in Defiled Sepulchre.
- Fixed a collision where players could get stuck near certain walls in Lower Calrath.
- Added missing collisions to wooden planks near Drustan's fireplace in Fief of the Chill Curse.
[h4]Visual[/h4]
- Fixed visual glitches when simulating the cloth for the outfits Iron Wayfarer and Vanguard.
- Fixed visual glitches with the Bucketlord by adjusting the head and leg buckets.
- Fixed visual glitches with the Bucketlord gear by adjusting the head and leg buckets.
- Fixed issues that could result in the player character clipping through Umbral assets in Fief of the Chill Curse.
- Updated and improved materials for certain Umbral gear.
- Fixed an issue where items could get destroyed upon pickup while the inventory was full. Affected tems will now be dropped to the ground.
- Fixed an issue where Umbral eyes could not be dropped.
- Fixed an issue where the "new" marker for items in the inventory would reset in certain multiplayer situations.
- Fixed an issue where items dropped by Umbral statues would not appear in the player's inventory after being picked up.
- Fixed an audio issue when transitioning to certain areas in The Empyrean.
https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/
Links:
Official Website: https://lordsofthefallen.com/
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