News Liste WARTILE

Getting ready for the weekend
WARTILE
21.09.18 16:04 Community Announcements


Hi everyone



https://www.youtube.com/watch?v=l3azU7UN_1k
One week has now passed since our major patch update, and as expected we have been busy reviewing both feedback and hotfix issues reported by our community.

We have collected all the hotfixes since the patch 1.1 release in this announcement.

Hotfix patch 1.1.4

  • BB1v2 Encounter zone from boss encounter below start can be triggered from tile next to bonfire (Fixed)
  • Give Bandit Leader teleport ability a small delay (to see ability cast) (Fixed)
  • Alfablot: Greater Spirit can no longer teleport the second it lands (In addition, small spirits have slightly longer flight time) (edited)
  • Update Controller Scheme images for both in-game and menu controls (In English only)
  • Added HUD showing buttons to pick and use abilities
  • Improvement figurine navigation with the controller
  • Improved controller navigation in Unit Management and Merchant
  • updated Japanese translation


Hotfix Patch 1.1.3



Added Casual difficulty mode
Finding the exact level of difficulty that fits the most people is very hard. And we could tweak Wartile up, down and sideways forever and still some would find it too easy or difficult.

To embrace everyone we have created a casual difficulty mode in addition to the normal mode, that players can toggle between at any time from the options menu. With casual mode, all your Vikings get a significant boost to their stats, let's call it the blessings of Odin :). The player still needs to apply a certain amount of tactical attention to the combat.

We hope that some of our players will embrace this option as an invitation to get back into the fight.

Other issues:
  • Lost Norse Battle board, after reloading from waypoints to many Lost Norse enemies would spawn from the boats.
  • Slightly increased the spawn rate of Lost Norse from boats at the Lost Norse board.
  • Reduced the damage from poison bombs on Lost Norse Tier One, while also increasing their time on the map.
  • At the Niflheim Board we made it possible to exit the cave to complete the quest, while your party is in combat. However, all figurines in the party still need to be next to the cave exit.
  • At the Niflheim Board, we the moved relic to avoid friendly units spawning behind enemy spawn tile.
  • When taking water from Mimir’s well, a point of interest effect now spawn at the cave exit.
  • After reloading waypoints on The Lost Norse Battle board, too many units would spawn
  • Reduced the damage of the Bombers poison on The Lost Norse Battle Board
  • Updated some figurine names in the Chinese translation.


Hotfix Patch 1.1.2

  • Event Cards showing Ambush or The Alarm on The Rescue Battleboard now shows correctly
  • Crash problem happening on Alfablot on the two harder difficulties
  • Units could move through barriers which were intended to block movement
  • When using a controller; right stick rotation would stop working after entering the options menu.
  • After swapping items with the controller, an object would become non-selectable
  • Added graphics options when opening the options menu with the controller
  • Optimized fire effect causing performance problems


Hotfix for Patch 1.1.1

  • Fixed an issue causing Voice Over to not work in Chinese, this also caused multiple other issues, such as being unable to interact with objects.
  • Fixed an issue causing the deck builder to sometimes spawn an invalid card.
  • Trial of Tyr: Fixed an issue causing enemy figurines to not properly move.
  • Lost Norse (Balancing): Made boat spawn timer a few seconds longer
  • Lost Norse (Balancing): Significantly reduced Health and Defense on new "bomber" units.
  • Improved lighting on Tears of Eir and Lost Norse


Thanks for reading, have a great weekend everyone

Kind regards

The Wartile Dev Team
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Release:08.02.2018 Genre: Strategie-Rollenspiel Entwickler:keine Infos Vertrieb: Deck 13 Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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