News Liste Wildermyth

Wildermyth Turns One Year Old!
Wildermyth
16.06.22 15:17 Community Announcements
It's been one year since we went live with Wildermyth 1.0. In some ways it feels like only yesterday, and in others, it feels like years. Wildermyth has been in development for over six years. To have it released to the world, experienced by others, enjoyed by so many... it's been incredible, humbling, overwhelming at times, and generally just really dang cool.

Thank you. Thank you to everyone who has been here since our early days, those who have been following us since Early Access, and all the players still discovering our game. We have been blown away by your support and love for Wildermyth; you have all truly made the work worth it.

That being said, this isn't the end for Wildermyth! We're still developing really exciting stuff behind the scenes, and we'll have a patch out for you all this month. In the mean time, we put together a list of highlights of all the things we've released in updates over the past 12 months. This list isn't comprehensive- it just covers our most snazzy content. For more minutia, you can check out individual patch notes in their respective update announcement!


One Year Retrospective


Here are the highlights of all we’ve done since our 1.0 release!

View this list in Google Docs

New Art

New Theme Skins!
New Artifact Weapons:
* Baleblade
* Eaglewing
* Firling Wand
* Frostfang
* Winterfur Staff
* Sojourner
* Icebreaker
* Longwatch Lamp
* Mothbite
New Hairs!
New Achievements dialog art
New male face option
New scenery

New Writing


New Campaign!
* The Sunswallower’s Wake, a three chapter legacy story unlocked through play
Hook Proud update
6 new generic chapters
* The Ghost Town (mid)
* The Library (mid)
* The Potionry (mid)
* The Temple of Silence (final)
* The Unseen Orchard (final)
* The Warren (final)
New Events
* New Event: Bad Mustard
* New Event: Bones and Crows and Nightly Things
* New Event: Token of Affection
* New Event: Flickerings
* For Their Own
* Houses in the Heights
* For the Scavenging
Revised Events:
* Hidden Passages
* Heart of Stone
* Down The Hatch
* Family Business
Added credits comics
* Generic Campaigns
* Ulstryx, Enduring, and Monarchs
Lots of new Tidings and Wrapups

Design & Gameplay Updates


Design changes to retirement and years of peace
Better feedback for several dialogs in multiplayer games
Incursion maps edited to be smaller and more focused
New Boss monster
Map Edits
* Night Altar
* Lifeforge Keystone
Added 26 New Theme Upgrades!
(These can appear in the upgrade slots when leveling)
* (Bear) Ursine Hunger
* (Botanical) Fatal Flora
* (Celestial) Meteor Strike
* (Crow Wings) Fly
* (Wolf) Howl
* (Elmsoul) Deep Roots
* (Fire) Living Hearth
* (Foothill) Shard Skin
* (Gem) Crystal Chrysalis
* (Morthificial) Salvage
* (Shadow) Shadestride
* (Skeleton) Curse
* (Storm) Feedback Loop
* (Sylvan) Chaos Whorl
* (Hawk Wings) Talon Dive
* (Scorpion Tail) Prehensile Piercer
* (Pilot Wings) Airlift
* (Skunk Tail) Staggering Spray
* (Frog Head) Tongue Whip
* (Fox Tail) Nimble Nature
Pet Upgrades!
* (Fire Chicken) Covering Fire
* (Rat) Erratic Movement
* (Bird) Mark Prey
* (Duck) Alarming Quack
* (Avenger) Protector
* (Critter) Trinket Hunter
Added combat map to Out of the Rain event
Warding Rework:
* Each piece of warding absorbs one damage
* Warding regenerates at the start of the unit's next turn
* Removed pierce from magic abilities
* Tuned down some monster magic damage
* Tuned up some monster warding
Added new icons to some abilities
Crossplay with Epic Games Store
Added Colorblind options
Can now set custom hero turn order via Options > This Game

Misc. Content


Critter Plush released!
Merch Store Launched!
Released vinyl stickers!

Logo for Wildermyth
Release:13.11.2019 Genre: Strategie-Rollenspiel Entwickler: Worldwalker Games LLC Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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