Steam DB Steam DB False Flame

App ID
4427250
App Type
Game
Name
False Flame
Developer
SigniLume
Publisher
SigniLume
Supported Systems
PC
First Record Import
March 11, 2026 - 13:00:17 UTC (17 days ago)
Last Record Update
March 11, 2026 - 13:00:52 UTC (17 days ago)
Release Date
Bald verfügbar

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You are the voice in the impostor's head.

False Flame is single-player betrayal game where you control two hidden killers: build trust by day, murder the ones who trust you most, and bluff your way through court at night.

Wear the Mask

Possess one cultist at a time with full direct control, while the other operates autonomously. Coordinate both like a puppeteer with two marionettes and one set of strings. Use text, voice, or button input controls to send discreet commands to your AI partner. Swap bodies to execute flawless schemes.

Build social capital in public. Create alibis by staying seen. Then spend that credibility on crimes that leave the colony staring at anyone but you.

Use your abilities to:

  • Stage convenient accidents

  • Plant rumors that become someone else's problem

  • Sabotage the colony's economy and defenses

  • Cause a distraction, then strike when witnesses can't agree on what they saw

Every choice is a trade: power now, suspicion later.

Gaslight the Court

Accusations are based on memories of witnessed events, rumors, and relationships. Defend or denounce the accused in court to swing the votes.

After the verdict, see who voted which way and why. Learn the colony's logic? then exploit it next night.

Trust is the Resource. Betrayal is the Score.

In False Flame, the most valuable kills aren't the easiest ones.

They're the ones nobody saw coming.

The more trusted the victim, the more your Ascension grows. Turn friends into trophies. You must marinate the innocent over the course of a run before securing the kill, if you hope to win before time runs out.

Key Features

  • Single-player social deduction with a full day/night cycle: infiltrate by day, survive the Tribunal by night

  • Dual-body possession gameplay: control one Cultist directly while coordinating your second asset

  • Dynamic dialogue and judgment: Words and actions judged by an embedded AI (100% playable offline, no cloud. Full experience on recommended hardware; complete deterministic mode on min-spec systems.)

  • Alibis, rumors, and witness logic: build "innocence" on purpose, then weaponize it

  • Sabotage and economic crime: disrupt the colony's fuel, defenses, and stability (without getting caught)

  • Run-defining ritual upgrades: draft powers that reshape how you manipulate, deceive, and survive the court

  • A fixed cast you'll learn to fear: seven core characters with consistent personalities, tells, and breaking points, reshuffled roles and secrets every run