Features include:
- Tactical combat system, including standard attacks, aimed attacks targeting specific body parts, and per-weapon special attacks such as Whirlwind and Impale.
- Detailed crafting and alchemy systems: forge your own weapons, brew potions and poisons, experiment with Liquid Fire and Black Powder.
- 8 weapon types: Daggers, Swords, Axes, Hammers, Spears, Bows, Crossbows, and Throwing Weapons, each with its own advantages and disadvantages.
- Fully customizable main character, as well as 10 possible companions, not all of them human (maximum party size is 4).
- 50 challenging fights and 4 different endings
Notable changes from The Age of Decadence:
- Party-based - the most frequently requested feature.
- Flanking and other strategic bonuses. Positioning matters a lot.
- Manual placement of your characters before a fight.
- Charisma determines the number and quality of your party members.
- Skill points are split between the party members: more people means fewer skills points per person and slower level ups.
- New weapons, armor, and creatures.
- 3 difficulty levels: Nice Guy, Tough Bastard, Murderous Psychopath