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The characters in the game have multiple identities such as royal family, monarch, civil servant, military commander, ranger, noble family, businessman, celebrity, and literati. Each character has a variety of personal ambitions to drive his behavior decisions at the time.
On the basis of predecessors' various Three Kingdoms games and other gameplay, combined with artificial intelligence technology to find a more novel and interesting form of display to reflect the charm of the Three Kingdoms culture.
Artificial intelligence technology allows characters and groups to have a relatively high anthropomorphic emotion and goal drive. Make diversified behaviors of characters from the Three Kingdoms and historical masses, rather than traditional methods, through numerical or aversion settings, rigid code execution. This will be the core direction of the game's innovation.