Steam DB Steam DB Cogmind

App ID
722730
App Type
Game
Name
Cogmind
Developer
Grid Sage Games
Publisher
Grid Sage Games
Supported Systems
PC
First Record Import
April 10, 2019 - 11:05:29 UTC (2471 days ago)
Last Record Update
December 19, 2025 - 12:11:29 UTC (26 days ago)
Release Date
16. Okt. 2017

Steam-Errungenschaften

Close Call
Close Call
Universal Adapter
Universal Adapter
Hehehe
Hehehe
Wheee!
Wheee!
It Was An Accident, I Swear
It Was An Accident, I Swear
Part-time Excavator
Part-time Excavator
Unlikely Earthworm
Unlikely Earthworm
Hey, That's Mine!
Hey, That's Mine!
Loot Piñata
Loot Piñata
Treasure Hunter
Treasure Hunter
Use The Force
Use The Force
Risk Taker
Risk Taker
Ooh, Shiny!
Ooh, Shiny!
Alien Tech
Alien Tech
System Compromised
System Compromised
Z1$+NX3F=JRE3_ZNQR
Z1$+NX3F=JRE3_ZNQR
Maybe Next Time I'll Detach My Launcher
Maybe Next Time I'll Detach My Launcher
Backstab
Backstab
Short-term Sacrifices
Short-term Sacrifices
Just Shoot The Terminal
Just Shoot The Terminal
Release The Drones!
Release The Drones!
Subspace Traveler
Subspace Traveler
Storm Trooper
Storm Trooper
Crack Shot
Crack Shot
Please Form A Line
Please Form A Line
Quick And Dirty
Quick And Dirty
Power Corrupts
Power Corrupts
It's Just You
It's Just You
Fist Fight
Fist Fight
Overkill
Overkill
Batter Up
Batter Up
Watch This!
Watch This!
Deadly Force
Deadly Force
Ambidextrous
Ambidextrous
Oops
Oops
No Explosion For You
No Explosion For You
Oh No You Don't!
Oh No You Don't!
Ride The Lightning
Ride The Lightning
Let's See Who's Tougher
Let's See Who's Tougher
Uninvited Guest
Uninvited Guest
One Hack Too Far
One Hack Too Far
Troublemaker
Troublemaker
Party Time
Party Time
Significant Disruption
Significant Disruption
Slippery One
Slippery One
Hunted
Hunted
My Command Is Your Wish
My Command Is Your Wish
Just What I Needed
Just What I Needed
Part-time Mechanic
Part-time Mechanic
Safety First
Safety First
Dynamic Key
Dynamic Key
Novice Programmer
Novice Programmer
Librarian
Librarian
Armchair Analyst
Armchair Analyst
Everything Is Under Control
Everything Is Under Control
GoHome()
GoHome()
Shopping List
Shopping List
Brute Force
Brute Force
True Hacker
True Hacker
Quantum Hacking
Quantum Hacking
A New Friend
A New Friend
Factory Defaults
Factory Defaults
Error 47
Error 47
Assimilation Complete
Assimilation Complete
No Signal
No Signal
Total Silence
Total Silence
I Spy
I Spy
Omniscient Cartographer
Omniscient Cartographer
Knowing Is Half The Battle
Knowing Is Half The Battle
Can't Catch Me
Can't Catch Me
Cya!
Cya!
The More The Merrier
The More The Merrier
Turtlemind
Turtlemind
Can't Touch This
Can't Touch This
Executioner
Executioner
Perfect Aim
Perfect Aim
More Dakka Please
More Dakka Please
Gunslinger
Gunslinger
Gun Specialist
Gun Specialist
Cannon Specialist
Cannon Specialist
Launcher Specialist
Launcher Specialist
Melee Specialist
Melee Specialist
Shocking Conclusion
Shocking Conclusion
Pyromaniac
Pyromaniac
Guerrilla Style
Guerrilla Style
Tank
Tank
Friend Of Zion
Friend Of Zion
Heroic Deeds
Heroic Deeds
Whoosh!
Whoosh!
Speed Demon
Speed Demon
Supersonic
Supersonic
Dodgeball, But With Guns
Dodgeball, But With Guns
Assassin
Assassin
Sniper
Sniper
Dramatic Entrance
Dramatic Entrance
Decoder Ring
Decoder Ring
Freeware
Freeware
Prolific Hacker
Prolific Hacker
Pwned
Pwned
l33t h4x0r
l33t h4x0r
Maximum Efficiency
Maximum Efficiency
root@
root@
War Machine
War Machine
We Are Legion
We Are Legion
Beloved
Beloved
Generalissimo
Generalissimo
Collateral Damage
Collateral Damage
What Is This Thing?
What Is This Thing?
Deconstruction
Deconstruction
Max Potential
Max Potential
Hard Hitter
Hard Hitter
Sunderer
Sunderer
Packrat
Packrat
Production Line
Production Line
Remodeling
Remodeling
More Power To You
More Power To You
Minesweeper
Minesweeper
Superinsulated
Superinsulated
First Step to Greatness
First Step to Greatness
Back For More
Back For More
5k Club
5k Club
10k Club
10k Club
20k Club
20k Club
30k Club
30k Club
40k Club
40k Club
50k Club
50k Club
This Is Interesting...
This Is Interesting...
I Think I Know What's Going On
I Think I Know What's Going On
I Was Wrong!
I Was Wrong!
I Wish There Was More
I Wish There Was More
Just Browsing
Just Browsing
Tester
Tester
Collector
Collector
Curator
Curator
Made in Tau Ceti IV
Made in Tau Ceti IV
Dangerous Findings
Dangerous Findings
Denied?
Denied?
\IAMDERELICT
\IAMDERELICT
I'm Back, Baby!
I'm Back, Baby!
Tourist
Tourist
Adventurer
Adventurer
Explorer
Explorer
Great Explorer
Great Explorer
Serviceable Loadout
Serviceable Loadout
Respectable Loadout
Respectable Loadout
Rockin' Loadout
Rockin' Loadout
Ultimate Loadout
Ultimate Loadout
Achiever
Achiever
Overachiever
Overachiever
Superachiever
Superachiever
Perfect Achiever
Perfect Achiever
Exterminator
Exterminator
Killing Spree
Killing Spree
Preemptive Strike
Preemptive Strike
Left-hand Path
Left-hand Path
Below
Below
Streaker
Streaker
Rincewind
Rincewind
Leap Before You Look
Leap Before You Look
Boltbath
Boltbath
Torch
Torch
Magneto
Magneto
Punisher
Punisher
Gladiator
Gladiator
Infiltrator
Infiltrator
Desperate Times
Desperate Times
Monster
Monster
Equal Opportunity Bot
Equal Opportunity Bot
Giant Slayer
Giant Slayer
Artifact Hunter
Artifact Hunter
Fearless
Fearless
Shutout
Shutout
WMD
WMD
Rambo
Rambo
Most Wanted
Most Wanted
404
404
Full Golem
Full Golem
Traitor
Traitor
Curiosity Killed The Cat
Curiosity Killed The Cat
I Survived The Infestation
I Survived The Infestation
Woof!
Woof!
Help From High Places
Help From High Places
Nope
Nope
Origins
Origins
The Oracle
The Oracle
Robot Respite
Robot Respite
Signs Are For Wimps
Signs Are For Wimps
That's One Door That Should Stay Closed
That's One Door That Should Stay Closed
The Science Guy
The Science Guy
Exposed
Exposed
A Powerful Ally?
A Powerful Ally?
Reappropriation
Reappropriation
Prison Break
Prison Break
Project G-00
Project G-00
Main Advantage
Main Advantage
Alien Roots
Alien Roots
Signature Confirmed
Signature Confirmed
Rampage
Rampage
False Reunion
False Reunion
Big Bang
Big Bang
Meet Your Maker
Meet Your Maker
Poison In The Code
Poison In The Code
Unlimited Data
Unlimited Data
The One
The One
Are We The Baddies?
Are We The Baddies?
Charge!!!
Charge!!!
Revising The Future
Revising The Future
Anyone Home?
Anyone Home?
Decrypted!
Decrypted!
Revolutionary Research
Revolutionary Research
All-out Warlord
All-out Warlord
Godhack
Godhack
Everyone Must Die
Everyone Must Die
Special Delivery
Special Delivery
Corridor Of Doom
Corridor Of Doom
void main()
void main()
Sorry Old Pal
Sorry Old Pal
Behind The Curtain
Behind The Curtain
The Bigger They Are
The Bigger They Are
Epsilon Run
Epsilon Run
Commander 0b11
Commander 0b11
Home At Last?
Home At Last?
Payload Armed
Payload Armed
MAIN.CPP
MAIN.CPP
Stardust
Stardust
Planet Killer
Planet Killer
Derelict Escape
Derelict Escape
Winner's Signature
Winner's Signature
Data Run
Data Run
Inspector Gadget
Inspector Gadget
Straight Shot
Straight Shot
Pacifist
Pacifist
Speedrunner
Speedrunner
Expert Speedrunner
Expert Speedrunner
By A Hair
By A Hair
True Flier
True Flier
Mad Max
Mad Max
Victory By Combat
Victory By Combat
Hardcore
Hardcore
Death Machine
Death Machine
Partners In Destruction
Partners In Destruction
One Last FU
One Last FU
The Little Core That Could
The Little Core That Could
True Cogmind
True Cogmind
Grand Amoeba
Grand Amoeba
Look Ma, No Swapping!
Look Ma, No Swapping!
Unstoppable
Unstoppable
Stunt Win
Stunt Win
I Don't Need Leftovers
I Don't Need Leftovers
Light Traveler
Light Traveler
This Only Looks Like Junk
This Only Looks Like Junk
Terminals Are For Geeks
Terminals Are For Geeks
Attach With Care
Attach With Care
Best of the Best
Best of the Best
Master Trapper
Master Trapper
Super Mutant
Super Mutant
Cogmind
Rating auf Steam Äußerst positiv
96.56% 1067 38

Experience sci-fi tactical combat and exploration in a procedural world that combines traditional roguelikes with an immersive modern interface like no other. Build yourself from components found or salvaged from other robots. Attach power sources, propulsion units, utilities, and weapons to become a slow tank bristling with weapons, or a fast-moving flier zipping past enemies before they even have time to react, or a stealthy sword-wielding assassin/hacker, or whatever else you can come up with from the salvage you find. The situation can quickly change as you lose components and rebuild yourself from enemy remains. You are the Cogmind. Discover what that means as you explore a living, breathing world ruled by robots.

KEY FEATURES

  • Build and modify a unique robot from parts found, or enemies defeated

  • Dynamic character development without XP/grinding

  • Dozens of robot classes, each with unique behavior within the ecosystem

  • Procedurally generated world combined with hand-crafted content

  • Ten different animated endings to uncover

  • ASCII evolved: Most advanced terminal interface ever

  • Thousands of particle effects and SFX

  • Fully destructible environment

PROGRESS

Although currently in Early Access, Cogmind is a complete game. There are over two-dozen map types, over a thousand items, thousands of sound and particle effects, multiple plot lines, hundreds of hand-made locations and encounters, thousands of lines of dialogue, and ten different animated endings to discover. That said, there are many plans to continue expanding the world with features and content, so for now we'll just call it EA :D

(Cogmind has been in full-time development for over ten years.)

??????

ROGUELIKE?

Cogmind is a turn-based roguelike, very traditional in many ways (permadeath procedural dungeon crawler built with ASCII in mind...), but at the same time innovates on the genre in terms of both design and accessibility features.

  • Within you have full mouse control--and full keyboard control! Use only one or the other, or both, and all common roguelike movement methods (mouse, numpad, vi, arrows) are enabled out of the box, no configuration required. Mouse users get drag-and-drop inventory management, and the keyboard is even faster with its multiple command schemes and built-in automation features.

  • Stealth play is just as viable as straightforward combat, using hacking and information warfare to outsmart the Complex. The lack of an XP system means you only have to use whatever means you can to reach new areas and find new gear to advance.

  • The world is alive with many types of robots, most of which are actually not hostile to you and have their own duties to carry out.

  • Map objects are labeled as they come into view, making for less tedious play and allowing you to instead focus on tactics and survival. A large number of other options and useful features are available to customize the UI.

  • While the most skilled players can reliably win the default mode, easier difficulty settings are available for those with less experience, or less time on their hands :) (advanced players can also attempt to take on the extended end-game!)

  • Accumulate knowledge across multiple plays, collecting info about previously used items in the ASCII art gallery (over 900 pieces of art!), and collecting lore about the world as you discover its inhabitants and guess at their potential motives, and true capabilities. While there's a rich story to uncover over many runs, know that it doesn't get in the way if you prefer to just strategize and min-max through your roguelikes.

  • Take on built-in Challenge Modes for a different kind of experience, or to prove just how good you really are.

WARNINGS

Not every game is for everyone, so there are a few things to point out that may affect your interest in Cogmind.

  • No Hand-holding: Although very accessible and there's both context help and a quick tutorial to teach all the fundamentals, Cogmind invites you to explore a completely unfamiliar world. Observant players will come to internalize many of that world's rules naturally, and as you reach new areas you'll also discover in-theme explanations for everything, seamlessly integrated with the lore. As part of that process you'll often be faced with the post-death challenge of figuring out where things went wrong and why, until you eventually reach a point where you can see danger before it even materializes.

  • Rampant Item Destruction: Every item in Cogmind can be destroyed, and many of your items will be destroyed. At first this may be discouraging, but once you figure out the basics you'll generally be replacing old and broken parts with much better loot even before you lose it anyway. Building and, more importantly, rebuilding, is a vital part of the experience and what keeps the game dynamic and interesting throughout. Adaptability is key, and amazing comebacks are commonplace.

  • No Classes, Skills, Etc.: Unlike many other roguelikes and CRPGs in which you may form a sort of attachment to your character class and the levels, stats, skills, and equipment they've acquired over time, Cogmind is defined almost purely by items. And as mentioned those items will be destroyed, so there's not much chance to form that kind of attachment. However, this also leaves room for great flexibility during a single playthrough, flexibility you might want or need to rely on to maximize your chances for survival depending on what locations you visit.

  • A Different Kind of Game: As a whole Cogmind is quite different from pretty much everything out there, a fact that turns some people off, but others rather enjoy it for that same reason. It can also take a little while to get into, but once past learning the basics and how to reliably overcome early-game areas, the world and its opportunities really open up.