Hello once again, [i]Age of Empires IV[/i] fans! We’re back at it with another Season Ten patch that we’re excited to roll out. We appreciate your feedback and requests tremendously and are squashing a few pesky bugs that made their way into our latest patches. Plus, we’re rolling out our newest Seasonal Event, so read on for more details!
We truly appreciate all your feedback—while we anticipate these tweaks will get things where we want them to be, we will continue to monitor player feedback and balance suggestions as the ranked season progresses!
[quote]???? [b]DISCUSS:[/b] [url=https://forums.ageofempires.com/c/age-of-empires-iv/] Official Forum[/url]
???? [b]DISCUSS:[/b] [url=https://steamcommunity.com/app/1466860/discussions/] Steam Forum[/url]
???? [b]JOIN:[/b] [url=https://discord.gg/ageofempires] Official Discord[/url][/quote]
Thanks again to our amazing community members, all of whom have helped to make [i]Age of Empires[/i] what it is today!
—The [i]Age of Empires[/i] Team
[quote]Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.[/quote]
[hr][/hr][code]◆Patch 13.2.4553◆
[/code][hr][/hr] [quote]New Seasonal Event: Rise to Ruin
Dynasties rise and fall, and all great kingdoms meet their demise with time. Dethrone your enemies and preserve your legacy in Season Ten’s final event, Rise to Ruin! Complete a series of all-new challenges to claim your rewards before the ranked season reaches its conclusion. Prepare for epic battles that will test your determination! [b]Rise to Ruin will begin on June 11th and will run through the remainder of the season.[/b]
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[quote]Map Pool Rotation
We feel confident introducing our new maps directly to the Ranked Map pool! Test your mettle on this season’s new terrain and unique mechanics. [b]1v1 Ranked Map Pool [/b]- Migration → Boulder Bay
- Lake Side → Four Lakes
- Himeyama → Sunkenlands
- Cliffside → Lipany
- Danube River → Mongolian Heights
- Shadow Lake → Continental
- Volcanic Island → Waterholes
- Wasteland → Rugged
General Changes & Bugfixes
- General stability improvements.
- Fixed a bug where attack move could not be queued when using a controller.
- Fixed a bug where using Left Stick to focus selected units was not working when using a controller.
- Fixed an issue where Gilded Crossbowmen, Crossbowmen with 10,000 Bolts, Janissaries, and Tower Elephant Archers after Howdahs had incorrect attack speed.
Investigation
Your reports continue being crucial to our prioritization and implementation of fixes and features in the game. [url=https://forums.ageofempires.com/]Keep them coming![/url] Additionally, we are aware of ongoing reports of some players being unable to receive new rewards or change their profile items, as well as an issue causing some players to disconnect at certain points in game. This is a particularly high priority of ours, and we are investigating and making several changes on the back-end with the goal of resolving these issues. These changes will take time to implement and fully test, and we are targeting them for an early summer release. Thank you so much for the bug reports and your patience as we try to get to the bottom of this. For other known issues, please visit [url=https://support.ageofempires.com/hc/en-us/articles/4408424670484-Known-Issues-Solutions]this page[/url] to see what’s being tracked![/quote] [quote]
