Patch Notes

- Improved navigation to logistics locations in Fairbanks, Nenana and Prudhoe Bay
- Fixed rotating the camera in the customization workshop.
- Slightly ncreased brakes strength for an impoved experience
- Fixed the tooltip bar size for Polish language
- Fixed the intro skip button size
- Fixed an instance where the camera wouldn't be set properly upon loading the game
- Position lights should now properly work in the truck
- Prevented situations where tall cargo like the drilling machine would hit the overhead streetlights and suffer damage
- Material tweaks for Eagle One
- Fixed an invitible texture in the Tire Workshop which could get you blocked
- Prevented situations where your truck is stuck inside a freshly built facility
- Fixed the brakes and suspension damage system
- Small mesh changes in the trucks
- Small world fixes
- Potential fix for skill check sound not ending after the repair window is closed
- Discord totem update - new players honored!
- Environment sounds aren't present in base anymore
- Fix for the duplicated footsteps sound
- Fix for tire chains not working properly after loading the game
- Level streaming changes - an optimization tweak, we will continue to monitor the impact of this change
- Gas station lights tweaks
- Fix for a potential crash when checking truck variants in the store
- Pumpkin trailer skin fix
- Fog should no longer appear inside workshops
- Emissive textures tweaks
- Fixed the bug upon exiting the truck, where player might become unable to move
- Asset tweaks on the map
- Slight AI speed tweaks
- Fix for money rewards for transport missions where the reward wasn't calculated properly
- Fix for the bug where interrupting the hood opening animation could cause problems