
What we’ve been up to?
We are thrilled to announce the release of a big patch for the End of Lines! Countless hours of effort, passion, and dedication have gone into enhancing this experience, and we can’t wait for you to explore it. So, what’s new?- We made some balancing with variables so that branches specific to Nora are easier to unlock.
- Your balance of resources will have a more significant impact on certain events.
- Managing expeditions during camping will also have more impact.
- New images and texts for one of our epilogues have been added.
The Storyteller’s Festival
We’re thrilled to announce that The Storyteller’s Festival has selected us and our game, End of Lines, for their 2025 lineup! We feel truly honored and are so grateful for the chance to participate in a festival that highlights the magic of storytelling, creativity, and innovation in games. A heartfelt thank you goes out to the festival organisers for believing in our work! To celebrate that, both End of Lines and its soundtrack are -50% off on Steam! Be sure to check out Two Half Studios to learn more about the festival and its amazing selection of games. Check out the Steam page for the Steam Sale here: https://store.steampowered.com/developer/TwoHalfStudios/sale/thestorytellersfestival2025BlueSky
We are on BlueSky! Given the current political situation, we have decided to gradually move away from Twitter and explore new platforms. BlueSky is an exciting new space for us, one that better aligns with our values of open conversation and community-driven engagement. Change can be tough, yet we believe this shift will enable us to connect more meaningfully and positively, just like we did on Mastodon (feel free to join us there too!). While we will remain on Twitter for a bit longer, we invite you to embark on this new journey with us!Q&A
We’re excited to announce that we’ll be hosting a Q&A session on our Discord on February 21 at 9 p.m. Paris time (CEST)! This is your chance to ask us anything about our work, including:- The production process – Behind-the-scenes insights into how we bring our games to life.
- End of Lines – Dive deeper into the story, themes, and development of our game.
- The demo – Have questions or feedback? Let’s talk about it!!
