[u][b]MAJOR ITEMS INCLUDED IN THE LATEST REGULATION UPDATE[/b][/u]
[b]Improvements and Bug Fixes[/b]
- Fixed a bug that was preventing AC Data from being loaded when it was using a decal whose image had been deleted from the game server *Note: now when loading such AC Data, the corresponding decal will be removed
- Fixed a bug with FLAMETHROWER “WB-0000 BAD COOK” when equipped to the right hand, where firing the weapon while hovering with Tetrapod legs temporarily disabled effects and hit boxes
- Fixed a bug with CORAL OSCILLATOR “IB-CO3W2: WLT 101” where charged attacks had less range when certain parts were equipped
- Fixed a bug with CORAL RIFLE “IB-C03W1: WLT 011” where fully charged attacks would cancel if the attack button was held continuously
- Mitigated issues where frame rate changes would affect the player AC’s firing accuracy and the rapid fire performance of some weapons
- Fixed a bug where using a weapon immediately after switching to it with Weapon Bay caused attack animations and weapon animations to play incorrectly
- Fixed a bug with online matches where an opponent AC would not render if decals were applied to it
- Fixed a bug in the mission “Escape” where some events failed to trigger under certain circumstances
- Fixed a bug in the mission “Ocean Crossing” where the player could get soft-locked under certain circumstances
- Made corrections to the REPLAY MISSION tutorial text, which did not sufficiently explain the actual conditions for achieving an S-Rank rating
- The text now reads as follows:
- “To achieve an S-Rank rating, you must complete the mission without retrying from a checkpoint, while also destroying a large number of enemy targets and minimizing incoming damage, time taken, and ammunition consumed.”
- Fixed a bug where the game would fail to load after selecting CONTINUE from the Title Screen under certain circumstances
- Fixed a bug where the game would crash after changing parts in the ASSEMBLY menu during AC TEST
- Other bug fixes and performance improvements
- Changed Title Screen behavior so that control guide device settings do not change according to the device used to “PRESS ANY BUTTON”
