Update 1 - We're back online and ready to play! Have a great Valentine's Day!
Hey all,
We're bringing AR offline at 12PM PST (8PM UTC) today, February 14, 2019 for a patch. Find the patch notes below.
Downtime should take under 1 hour.
Thanks!
General:
- Ranked has started for the season!
- Rank wins now award 40 Prestige Points and losses award 10.
- New Taunt for Lex, Rampart and Brynn added for purchase in the collection for Prestige Points!
- Cloudspire has thawed.
- Mad Love has begun! Purchase Loot Matrix packs for bonus Mad Love Loot Matrixes. Keep an eye out for Alerts that award Mad Love Loot Matrixes.
- Mad Love skins will be available for direct Iso purchase after 2/26, until 3/5. An additional Variant for each Mad love skin added!
- Chapters 6 and 7 completion awards three Mad love Loot Matrixes!
- Every 10 levels after level 500 now award Legendary Loot Matrixes!
- (Equalizer) Close Quarters - Deal an additional 6 damage to enemies within 2 spaces.
- (Proteus Grenade) Collateral Damage - Area of effect increased.
- (On The Run) Perfect Getaway - Cooldown reduced by 1 if no enemies are hit.
- (Safecracker) Pilferer - Increased aiming Variance to 180 degrees
- (Overcharge) Undercharge - Reduced damage, can be used for two attacks
- (Boom Boom)Triple fun - Increases number of mines to three, Reduces direct damage by 6.
- (Riot Shield) Fortification - Grants 10 shields to nearby allies.
- (Razor Tempest) Wave of Steel - Increases number of shurikens by 1. Reduced damage and energy.
- (Spectre of Death) Vengeance Seeker - Range increased by 2.
- (Afterburners) Engage NOS - Grants Haste next turn
- (Superheated) Spontaneous Combustion - Lasts 1 additional turn. Automatically activates when usable.
- (Tripwire) Extra Battery Life - Duration increased by 2 turns
- (Backup Plan) Perfect Angle - Might next turn
- (Embiggify) Medicat - You and any allies the disc travels over are healed by 6.
- (Overwatch Drone) Taser Drone - Enemies hit are weakened until end of next turn.
- (Fusion Pulse) Path of Destruction - Width of shot doubled
- (Pounce)Frolic - Gain 8 shields and 2 energy for every ally that is adjacent to you after you pounce. These shields last until broken.
- (Ren’s Fury) Way of the Scorpion - Energy gained from being hit increased by 2.
- (Cold Snap) Rimescale - Target Gains 8 shields
- (Polar Vortex) Climate Engineer - Lasts an additional turn, deals 10 damage on final turn.
- (Rocket Jump) Long Range Love - Range increased by 2
- (Stand and Fight) Curved Blade - Can now bounce off one wall
- (Guardian Angel) Herald of Decay - Enemies hit are weakened until end of next turn.
- (Impale) Tip of Justice - Enemies on the tip of the spear take extra damage.
- (Soaring Shield) Boomerang - The shield continues after hitting a target. If you bounce it back to yourself, reduce the cooldown by 1.
- (Heavy Metal) Fuel Rods - Now has 2 stocks, cooldown increased to 6
- (Power Drive) Clobbering Time - If only hitting enemies in the second or third arc power drive will only lose one arc of range.
- (Horns Up) Adaptation - Heals instead of shields on second turn if you do not dash
- (Lair) Aftershock - Quakes again next turn for 12 damage.
- (Uncontrollable Fury) Lingering Plasma - Plasma persists 1 additional turn.
- (Berserker Charge) Single Minded - Increased damage to primary target. That enemy is followed this turn)
- (Paralazer) Pulse Beam - Now a free action. No longer applies shields.
- (Heart of the Storm) Wave of Light - Knockback all adjacent enemies.
- (Refreshing Spray) Flounder - Additionally weakens enemies hit for the turn. Generates 2 energy per enemy hit.
- (Bubble Trouble) Double the Bubble - Persists an additional turn if the shield isn't broken.
- (Blast Shield) Power Transfer - No longer generates energy. Shielded target gains 10 energy.
- (Disruption Matrix) Firewall - Blocks vision for enemies.
- (Take Aim) Recharging Mark - Cooldown of Take aim is reset if it is not triggered.
- (Rain of Arrows) Umbrella Weather - If only one enemy is hit they are Scrambled until end of next turn.
- (Reforge) Crusader - Range of Reforge reduced by 2. Base movement increased by 1.
- (Boneshatter) Conqueror - Angle of attack increased.
- (Martial Master) Toad Style - If 2 or more enemies are hit gain 10 shields next turn.
