Hello everyone!
The Treacherous Tides update will be releasing next week, so let’s take one last look at what you will find in it.
[b]Overhauled traitor system[/b]
We wrote about the overhaul in more detail in our [url=https://store.steampowered.com/news/app/602960/view/3737481709175406702]previous post[/url]. In a nutshell, look forward to playing with traitors even in the campaign game mode! Other notable changes include:
- A new total of 27 traitor events, including multi-traitor events and event chains.
- Many new traitor-specific items.
- Traitor events will now use the scripted events system, making them more varied and easier to mod.
- Circuit boxes, a new and tidier way to create complex wiring systems with components.
- Improved alien ruins, adding a better sense of progression.
- Enhanced alien artifact effects which make them riskier to transport and store.
- Updated Berilia and R-29 submarines.
- Animations for using devices on the sub. No more just standing there, menacingly.
- Ammo indicator lights for turrets, making it easier to see when to reload.
- Addressed the scarcity of lead, allowing fabrication of ammo with additional materials.
- Skill loss on death can be adjusted or completely turned off in the server settings.
- “Braindead” characters joining the server will immediately get control of their character back.
- About 10 more pages of changelog, coming next week.
