March 28th HOTFIX
- Fixed an exploit where you could instantly release grapples
- Fixed a bug where some hits of dagger and rapier would not register
- Healing and repairing progress bar resetting when sprinting
March 27th HOTFIX
- Fixed a bug with cannon ramming/firing not working
- Standard pistol damage increased to 80 from 50
- Standard pistol now has 100% chance to bleed from 0%
- Standard pistol now has 30% bleed rate increase over default
- Annely revolver now has 100% chance to bleed from 20%
- Annely revolver now has 30% bleed rate increase over default
- Matchlock revolver now has 0% chance to bleed from 100%
- Short pistol now has 100% chance to bleed from 75%
March 26th Patch notes
[Balance]
- Short pistol fixed to 100dmg within 3 meters, 50dmg further
- Short pistol reload time increased by 2 seconds
- Annley now has 20% chance to bleed per shot from 0%
- Annley now increased bleed rate of 50% from 0%
- Annley reload anim sped up by 150%
- Annley shoot anim sped up by 150%
- Matchlock revolver now 100% chance to bleed from 0%
- Axe swing speed increased by 20%
- Standard pistol reduced to 50dmg per shot
[Bug fixes]
- Fixed bug where demasted large ships to respawn demasted
- Fixed bug where crew sometimes spawned in ocean after their ship had sunk
- Fixed bug where Galleon top mast's to be unclimbable
- Fixed bug where changing teams caused damaged ship status UI to stick
- Fixed bug where changing teams caused grappled ship status UI to stick
- Fixed bug where undamaged ships would have calm ocean clip through the deck
- Fixed bug where Win Screen would not display correct CTB team win info
- Made hitting meleeing legs through rigging more responsive
[Polish]
- Added SFX to indicate cannon turning
- Raised ship info to not obscure captain view while sailing
- Joining while win screen up now has a wait timer for next round
- Added the final section of boarding to the ingame tutorial
