News Liste Blazing Chrome

Blazing Chrome - Update 021C
Blazing Chrome
12.08.19 14:59 Community Announcements
Greetings soldiers, On behalf of the whole development team, we'd like to thank you for your continuous support since Blazing Chrome release. We're now ready to deploy a new update that brings fixed and improvements in-game. Please check out the changelog detailed below: [b]What's new? [/b] +Added Speedrun Timer in the Score Screen +Added New Filter Options [url=https://www.youtube.com/watch?v=eA-4KQ_nwII][/url] +Added damage to the air dash for the Melee characters (Raijin & Suhaila) [url=https://www.youtube.com/watch?v=PyBFwzNZql0][/url] +Added a separated Cooldown for the MELEE ATTACKS [url=https://www.youtube.com/watch?v=JqtWiKYcdG8][/url] +Added invincibility frames to the ROLL movement [url=https://www.youtube.com/watch?time_continue=2&v=ggdNHnMQciI][/url] +Added the possibility to skip the ending cutscenes and credits after beating the game for the first time -Removed the Abort Mission option from the HARDCORE difficulty [b]IMPROVEMENTS[/b] ▲Improved performance on the Walker bosses (Mission 4) ▲Improved performance on Mission 5 (Snow Stage) ▲Improved Respawn Algorithm [b] UPDATES[/b] ↺Updated Boss 02 & 06 Shock Particle (Improved Visibility) [url=https://www.youtube.com/watch?v=fJsJY2plAlQ][/url] ↺Updated New Particle Effects for Walkers Flamethrower [url=https://www.youtube.com/watch?v=9RBFp69iKCg][/url] [b]BUGS FIXES[/b] ☑Fixed the hitboxes for the items on the bike stages (Mission 2 & 5), making it easier to collect ☑Fixed a bug where Boss from Mission 2 could stop doing any attacks after having his head destroyed ☑Fixed Gunship sprite on Mission 6 (should be damaged) ☑Fixed a bug where the player sometimes could get respawned in the ceiling on Mission 3 ☑Fixed a bug where the player could not perform a dash with the melee characters while invincible (now cancels invincibility) ☑Fixed Melee Characters not receiving the proper upgrades on Boss 4 (BOSS RUSH) ☑Fixed Bike Soldiers Inside Trains ☑Fixed Commander Boss AI Behavior (Change Attack Distance after Shooting) ☑Fixed a bug where enemies were not being destroyed when fighting against the Walker boss (Mission 4), making the player vulnerable to attacks ☑Fixed a bug with the Bug (thats the name of the enemy, the little monster that grabs the item boxes) not correctly leaving the screen ☑Fixed a bug where the player could not ROLL while holding the AIM LOCK button ☑Fixed Steam Screenshots (Now properly uploads screenshots) ☑Fixed a bug on Steam where the game would not save the unlockables (Hardcore difficulty + secret characters) if the user had their steam overlay disabled ☑Fixed a bug with the LIEUTENANT ACHIEVEMENT not being unlocked after finishing the game on Normal/Hardcore ☑Fixed a bug with the falling platforms from Mission 4 becoming invisible