
Overview
Patch 1.1.2 is live. This patch took much longer than anticipated because it is the final planned patch for Blightbound. We wanted to make the patch is as well-rounded as possible because there is a good chance that we will stop active development for Blightbound after this patch. There were quite a few things we wanted to tweak and change in the game, such as changing the conditions for Malborys’ lifegoal, some quality-of-life changes, some UI changes, and a few bugs and issues players were still encountering. We also underwent extensive playtesting internally to make sure this patch is as stable as possible. In the build for this patch, after numerous sessions of internal playtesting on the current build for 1.1.2, we did not encounter any crashes or hard-locks, and we only encountered 2 soft-locks that we have already added fail-safes for.Patch Notes
- Adjusted assassin ultimate description to remove reference to secondary skill, since different assassins can have different secondary skills.
- Fixed Malborys' lifegoal not progressing when playing with a local friend (player).
- Changed Malborys’ goals to now progress whenever the player plays Malborys with any other human players (local or online), regardless of platform or if the other player in the party has been befriended.
- Removed enemy encounters in the puzzle in Western Heights in The Hemomancer level when there is a bot in the party. (*See below)
- Fixed an issue where boss enemies would be vulnerable during their spawn introduction.
- Fixed an issue where players would spawn into a level with less than full health.
- Fixed an issue that would cause the game to crash when changing rooms after a disconnected player has been replaced by a bot.
- Fixed an issue where the game would automatically disband a local co-op party after completing a level.
- Fixed button prompt not being localised to specific player inputs.
- Gave bots more priority to target the bells in the Writhing Oracle boss fight.