News Liste Boundary

Year End Major Update!
Boundary
27.12.23 23:41 Community Announcements
Greetings Astroperators, thank you for your patience and support of Boundary Early Access!

We'll be performing server maintenance from 0:00 - 3:00 AM PST on December 28th, please make sure you're not logged in during this time to avoid complications.

[previewyoutube=0iv-pU4ZabE;full][/previewyoutube]

Gallery Addition
  • Added a Gallery Page for players that have purchased the Ultimate and Deluxe editions of Boundary. The Gallery section is where you'll find your OST and Artbook
  • For all players who have purchased the Artbook, you'll be granted an exclusive weapon ornament


Main Menu Adjustments
  • Added a "Home" function to let players access frequently used menus through a single page
  • Added "PvP" and "PvE" mode options to the Main Menu to allow quick access to either game mode


Quick Match Adjustments
  • Added a "Quick Match" function to allow players to start matchmaking from the home screen [list]
  • When using Quick Match, players will be put into the first available match possible
  • When using Quick Match, matchmaking rules are relaxed in order to have the battle start as soon as possible
[/list]

Game Mode Adjustments
  • PvE Mode (Beta/WIP) [list]
  • Currently provides 3 difficult options: Easy, Normal, Hard
  • Rush mode is the only offered game mode for the time being
  • One player can start the game but up to 5 players can play together
  • Difficulty mode selection affects how much XP a player receives

[*]Invasion Mode
  • Increased the tempo of the game mode to create a faster pace experience
  • Improved the attacking side game play experience
  • The initial timer for the attacking side has been decreased, but the bonus time awarded after capping has been increased

[*]Domination Mode
  • Increased the pace of the game mode to create a faster pace experience
  • Decreased the total score requirements for the round
[/list]

Character Adjustments
  • Decreased the AC of Leeway and Orlan
  • Increased the HP of Leeway and Orlan
  • All characters must repair their armour before automatic HP recovery starts
  • Decreased the automatic HP recovery rate


Character Backpack Adjustments
  • Based on player feedback, we've removed the HP of the backpacks from the game, and canceled the damage reduction that backpacks granted
  • Players will no longer be at a disadvantage when attacking an enemy from behind, and players will no longer gain any benefit from using their backpack as a shield[/list


Weapon Adjustments
  • The hip shot spread of the TK47, GSW-AR, and PCC has been decreased
  • Decreased the amount of spare Magazines SMGs have
  • Increased the amount of spare magazines MGs have
  • SMGs bullet spread when aiming has been decreased
  • MGs bullet spread when aiming has been decreased
  • MGs bullet damage has been increased


Pod Adjustments
  • Some pod attachments now fire automatically instead of needing to be fired manually. This change affects the HE Grenade, EMP Grenade, Impulse Grenade, and Snapshot Sensor
  • HE Grenade Changes[list]
  • HE Grenades now fire automatically towards enemies within sight with one button press
  • Damage radius has been increased
  • Damage has been increased
  • The flight speed of HE grenades has been reduced
  • The amount of prepared grenades has been reduced

[*]EMP Grenade Changes
  • EMP Grenades now fire automatically towards enemies within sight with one button press
  • The damage of EMP grenades has been increased
  • Effect radius has been increased

[*]Impulse Grenade Changes
  • Impulse grenades will now automatically launch and be deployed in front of the player after a single button press. Deployed grenades will automatically detonate after a short period of time

[*]Snapshot Sensor Changes
  • The Snapshot Sensor will now automatically deploy in front of the player with a single button press. It will then begin scanning for a short amount of time
[/list]

Movement Adjustments
  • Ability Changes[list]
  • The Cooldowns of all Mobility based abilities has been increased
  • Decreased the amount of the charges for the Maneuverability Device
  • Increased the duration of Afterburner
  • Increased the range of the Grapple Hook

[*]FOV Change
  • An FOV stretching effect has been added at the edges of the player's view during high speed movements

[*]Aiming Adjustment
  • Players will no longer be able to aim while moving at high speeds with their movement abilities
  • Players will still be able to hip-fire their weapon
[/list]

UI Adjustments
  • Removed Excessive and Redundant UI Elements[list]
  • In Domination, UI showing interactive elements such as doors, pressurized units, ammo crates, etc., have been removed. The UI will only show enemies and teammates

[*]Removed horizontal lines between the player and other enemies on the map to make the mini-map clearer
[*]The distance of the radar proximity alert has been shortened
[*]The duration a player is "Marked" for has been reduced, players can remove the "Marked" status by hiding[/list]

Misc
  • When using a gamepad, players can use the hotkeys in the deployment UI to create a smoother gameplay experience
  • Fixed various bugs and glitches
  • Various performance improvements


Whew, that was a lot! We hope you enjoy the update and have a happy holidays! We appreciate everyone's support and patience as the team works hard on making Boundary the best it can be.
Logo for Boundary
Release:13.04.2023 Genre: Actionspiel Entwickler: Studio Surgical Scalpels Vertrieb: Skystone Games Inc. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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