Balance adjustments and bug fixes
In this version, common issues that appeared after the [b]Showdown[/b] update release were fixed, and balance in [b]Pursuit Mode[/b] was adjusted.
Pursuit Mode Balance:
[b]EMP cooldown[/b] reduced from 90 to [b]70 seconds[/b].
[b]EMP range[/b] increased from 20 to [b]25 meters[/b].
[b]Road spikes lifetime[/b] reduced from 45 to [b]20 seconds[/b].
[b]HP recovery[/b] at gas stations increased from 25% to [b]30%[/b].
[b]Points gain[/b] in Zone increased from 3 to [b]9[/b].
[b]Points for collecting an object[/b] in Zone reduced from 350 to [b]300[/b].
[b]Points for hitting a police car[/b] with EMP increased from 100 to [b]150[/b].
Fixes:
Key binding assignment issue in Pursuit Mode fixed.
A70 engine swap issue fixed.
Game closing when passing a gas station with nitro enabled fixed.
Car transfer issues in Pink Slip Race fixed.
[b]Best regards, CarX Street Team[/b][i] [/i]
