Patch Notes:
---Added
- Head Bobbing.
- Many new Skins and Clothes for both Animatronics and Survivors.
- CASE: Animatronics Skin Bundle (Contains all 3 Classic skins).
- Acoin amount over the in-game UI.
- Sound when Switching Cams in Episode 1.
- Matches have a 5 sec counter until start.
- Police Station doors have new sounds.
- Animatronic Vision Color changed.
- Generator fixing Minigame is now less aggressive.
- RK-1017 Blind mechanic updated.
- NITROUS PM56-C some Animations updated.
- NITROUS PM56-C Dereflection sound updated.
- Jaw Traps now have blood.
- If Animatronics are falling for longer than 1 second, then on land they will make a sound.
- If the Animatronic is leaving Mid Match then the Survivors will still get their ACoins as reward.
- Episode 4 Boxes won't block the Flashlight/View from the player (the box location is a bit below now).
- Episode 4 Player Crouch speed from 100 cm/s to [b]175 cm/s[/b].
- Episode 4 Player Stamina is now more.
- Episode 4 Mr. Bite Aggression Meter is x2 now, which means you can make more noise.
- Episode 4 Mr. Bite Reduced Hearing Range.
- Episode 4 Mr. Bite stun will hold longer.
- Episode 1 Hand Tablet Resolution.
- Episode 4 Lock pick is now like Episode 1.
- Bunker Map Changed Animatronic Spawn Locations.
- **SUPPORT:** Fire Cooldown from 65sec to [b]38sec[/b].
- **MEDIC:** Fire Cooldown from 50 sec to [b]33sec[/b].
- **POINTER:** Fire Cooldown from 80 sec to [b]48sec[/b].
- **Hand Attack:** Cooldown from 0.65sec to [b]1.30sec[/b].
- **Dereflection:** [list]
- Time from 125sec to [b]90sec[/b].
- Can now be used while being stunned (Helpful against stunlocks if times are correct).
- Now has a blue effect on the Camera.
- Cost from 40 to [b]30[/b].
- Time from 120 sec to [b]40sec[/b].
- Hit box from 95 to [b]70[/b].
- From insta kill to Qte Damage (Similar to a hand Attack, if you hit a Survivor via Qte, then in this Dash the Survivor will be One hit).
- When a Survivor gets hit by it, they will be slowed down similar to the Jaw Trap.
- Nitrous Cannot Attack for 5 sec after the Dash.
- Hitting a Wall will make sound and effect.
- **Ceiling:** [list]
- Cost from 20 to [b]45[/b].
- Time from 5 sec to [b]20 sec[/b].
- Default Stun from 9-10 sec to [b]7.5-8sec[/b].
- Anti Stun from 4.5sec to [b]2.4sec[/b].
- Time removal from mine and gun from 50 sec and 10 sec to [b]35 sec and 20 sec[/b].
- **Disguise:** Time from 45sec to [b]50sec[/b].
- **Movement:** Sprint from 500 cm/s to [b]570 cm/s[/b].
- Attack Range from 177 to [b]235[/b].
- Gas Grenades now have a higher rate of killing.
- **Gas Spray:** [list]
- Time from 65sec to [b]40sec[/b].
- Use time from 3sec to [b]5 sec[/b].
- Cost from 25 to [b]40[/b].
- **Mine:** [list]
- Time from 70 sec to [b]65 sec[/b].
- Hearing Range from 600 to [b]670[/b].
- Piep Interval from 1 sec to [b]0.8sec[/b].
- Fixed Jaw traps that did not slow down the Survivor.
- Fixed Workshop music Volume if you turn lights off/on.
- Fixed Match Starting bugs.
- Fixed a Bug related to Friend Sessions.
- Fixed Head Rotation bugs which cause head twitching like a fish.
- Fixed a Bug with Donut Story, it will now be always 60 frames per seconds.
- Fixed Story Mode bugs like Wrong Loading screen, Wrong Checkpoints and more.
- Fixed Animatronic Stun Hit Collision.
- Fixed RK-1017 tail, it's now similar to Episode 4 MR. Bite.
- Fixed a Bug in Episode 4 which after pulling heavy objects the pull mode gets disabled (its stamina) and then kinda still gets stuck in the mode half.
- Fixed Wardrobe Interaction.
- Fixed Story Emma Walk Sound Speed.
