Early Access Update 12
Highlights:
- Performance and freezes in savegames with a lot of employees optimised
- Preview of passenger volume now loads much faster
- Bus stop limit per line increased to 500 (incl. waypoints)
- Maximum shift length can now be set
- Fixed several bugs that caused passengers to not exit the bus correctly
- In case of a faulty map cache, the affected tiles are now reloaded to avoid green tiles
- Buses now no longer get stuck at the entrance and block traffic
- Fixed bug where buses were sinking into the ground, blocking repairs
- Fixed bug that buses disappeared and "driving shift" was displayed
- Fixed several bugs that could cause staff or customers to not be able to find their way or to stop moving
- Fixed several bugs that could lead to wrong red exclamation marks ("not available")
- Fixed "out of memory" error when saving large savegames
- Japanese translation added (Big thanks to ばんちゃん / Banchan!)
Lines / Shifts / Timetable / Passengers:
- Maximum shift length can now be set
- Desired break for bus drivers can now be set up to 12 hours
- Display of tours of a shift during assignment (i-icon) has been optimised
- Bus stop limit per line increased to 500 (incl. waypoints)
- Fixed further bug that passengers did not leave buses
- Fixed bug that buses with passengers come out of the depot
- Fixed bug that buses were teleported from depot to starting stop
- Fixed bug that in rare cases a negative number of passengers got off the bus
- Fixed bug that in rare cases tours were missing from sub-timetables
- In the case of long delays, tours that have already passed are now skipped
- The total length of a tour and the length between stops are now displayed
Performance:
- Preview of passenger volume now loads much faster
- Performance and hangs in savegames with an extremely large number of employees strongly optimised
Balancing:
- Public service lines are now available earlier
- Number of POIs required for public service lines is now better adapted to the individual map
Map:
- In case of a faulty map cache, the affected tiles are now reloaded to avoid green squares
- Fixed a bug where some cities were not counted as connected on a public service line
- Fixed missing tiles after a map extension
- Delays of 1-4 minutes are now displayed orange instead of red
Buses:
- Fuel consumption is now displayed when buying a bus
- Bus sales are now included in investments
- When clicking on a bus, the vehicle group is now displayed and can be changed
- When buying a bus, the bus group can now be set directly
- Buses now no longer get stuck at the entrance and block traffic in rare cases
- Fixed bug where buses sank into the ground and blocked repair
- Fixed bug that buses were not driven to the workshop and the repair order remained open forever
- Fixed bug that buses did not start a shift
- Fixed bug that buses disappeared and "driving shift" was displayed
- Fixed a bug where buses did not leave the depot but "going on shift" was displayed
- Fixed bug that used buses were more expensive than new buses in some cases
Staff:
- Staff applications are now changing with the times
- Error in the display of employee qualification fixed
- Employees now no longer form queues in the fence
- Fixed bug with mechanics getting stuck outside the depot
- Fixed several bugs that could cause staff members to not be able to find their way
- Fixed bug that despite a long queue, objects (e.g. fridge) were not used by anyone and all people in the queue stopped moving
- Fixed bug that staff members just stood still and did not move anymore
Building System:
- Fixed several bugs that could lead to incorrect red exclamation marks ("not reachable")
- Improvements in the placement and rotation of storage racks
- Fixed bug that objects were lost when loading
Other:
- Weekdays added to the financial overview
- Fixed "Out of Memory" error when saving large savegames
- Visitors no longer remain in a heap at the entrance when the number of visitors to the service centre is high
- Fixed bug that customers were always angry in the service centre
- The game now no longer pauses automatically after building a line
- Small improvements to translations
- Fixed a bug in the "Increase your line network" task
- Fixed bug that the screen became grey if you zoomed out too far
- Japanese translation and yen added as currency (Big thanks to ばんちゃん / Banchan!)
- Russian rouble added as currency