[b]Shadows[/b]
This decision has another positive aspect. If you place the main character in front of a light source, such as a lamp or torch, a shadow of your own silhouette is cast onto the wall or floor. This gives you the feeling of actually immersing yourself into the game world and isn't distracted or pulled out of the action by unrealistic visual simplifications.
In order to be able to empathize with what it feels like to walk around in the shaft and be exposed to various, sometimes even scary, situations, it is important to us to implement features and new game elements as immersively as possible.
Thank you for your interest, see you soon!
Jenny and Björn