2025 Game Developers Conference Recap
[previewyoutube=WEBAgTozBEU;full][/previewyoutube] (Footage in the above video was captured in-engine and may differ from the final game.)Behind closed doors at this year's GDC, we revealed a peek into the engine behind Crimson Desert - Pearl Abyss’ in-house BlackSpace Engine. Here are just a few of the details the engine makes possible in-game to breathe life into the land of Pywel!
Watch those details come to life. Seeing is believing as they say.
[b]Immersive Details Both Big and Small[/b]
[b]Shallow Water Feature[/b] [code]The BlackSpace Engine steps up the realism in water flow and tides by simulating collision with the environment through the Shallow Water feature. [/code] [b]Volumetric Fog with Fluid Simulation[/b] [code]Volumetric fog with fluid simulation adds an eerie touch to this environment as the fog reacts to every step, hop, and roll.[/code] [b]Timelapse (Atmospheric Scattering)[/b] [code]Good morning, afternoon, evening, and night! The day and night cycle running in tune with real-time lighting and detailed atmospheric scattering brings another layer of realism to the world.[/code] [b]GPU-based Cloth and Hair Simulation[/b] [code]Any way the wind blows, cloth and hair will flutter and sway in a natural and familiar way. [/code] [b]Raytracing[/b] [code]The engine's real-time lighting calculations enable realistic looking surroundings with Raytracing off but enhance your surroundings even further with Raytracing on. [/code]
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