• Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.
  • Conquest of Elysium 3: Screen zum Spiel Conquest of Elysium 3.

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  • Plattform: PC Veröffentlicht: 24.10.2012
9,75€
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Preis Update 04.09.23

Über das Spiel

Conquest of Elysium 3 (CoE3) is a streamlined turn based fantasy strategy game with a touch of rogue-like and the complex undertones of Illwinter's Dominions series. While CoE3 appears to be a simple game with limited options at first glance, delving further into the game reveals a game of complex decision making and risky endeavors.

The main focus in CoE3 is that each race plays differently. We're not talking about a unique building and unique unit, we're talking about completely differently, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern are mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. With 18 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium. That isn't where it ends, however, there are 6 scenarios in which your game takes place that will help randomize the map. These scenarios range from a the early days of an agrarian world to a giant gleaming capital, which you can conquer, that spawns patrols of human guards, to a fallen empire filled with the living dead and scarred by battlefields and tombs. There's also random events to contend with, from merchants to pillage to the very gates of the underworld opening portals to your realm, your hands will be full before you even make contact with the enemy.

In each game the objective is to defeat your enemies by relying on the strengths of your chosen race. Combat in CoE3 is automatic to keep things streamlined, but that doesn't make it non-strategic. Each unit has a desired "location" it wants to be in the battlefield. Archers want to be in the rear, heavy infantry want to be in front. As you can imagine, putting together an army that has enough strength to protect the powerful archers and spell casters in the rear is vital. It goes beyond that though, as you must determine your enemy's strengths and hopefully be able to counter their strategy. An army of a mere 10 trolls is extremely dangerous, perhaps able to bring down a dragon, but they can only kill 10 creatures at once. An army of 50 small units will make short work of your trolls. However, an army with a wizard able to cast high level spell may completely destroy all 50 small units in one shot but would be unable to harm 10 trolls. Determining the strength and composition of an enemy army is a vital skill, and since hitting in combat, damage, and even the very spells that will be cast are randomized based on the abilities of each unit, every battle invites potential disaster and a change of plans.

Key Features:
  • 18 different classes that are unique, both in resources they need and the rituals or special abilities they have
  • Copious amounts of monsters and random events, good and bad
  • Random maps.
  • Spell system with 42 magic paths
  • Network or hotseat multiplayer
  • Team play, you can be 2 players against the AI for example.
  • Stealth and invisibility. Scouts needed to detect stealthy troops, something better (a star spawn or a beast bat will work) needed to detect the invisible ones.
  • Assassins that make an assassination attack before combat starts.
  • Catapults, Hill Giants and Rocs that can throw or drop boulders during sieges.
  • Immortal Liches and Vampires.
  • Regenerating trolls rise from the dead if they haven't been killed too badly or their side lost.
  • Large worms that can swallow smaller enemies whole. Swallowed units take a few points of damage from digestion each round until they are freed.
  • Shape changers that looks like something else when seen by the enemies.
  • And many many more monsters and abilites....

Systemanforderungen

  • CPU: 1 GHz
  • GFX: OpenGL-f hige Grafikkarte
  • Software: Windows XP/Vista/7
  • LANG: Englisch
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Steam Nutzer-Reviews

188 Produkte im Account
16 Reviews
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1533 Std. insgesamt
Verfasst: 08.11.15 21:05
Really love that gem.

It´s 4x light + roguelike / RPG if you had to describe it by given genres. In fact it´s a quite unique experience.
Try it out now and get hyped for CoE 4, which is coming soon.
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606 Produkte im Account
21 Reviews
Nicht Empfohlen
95 Std. insgesamt
Verfasst: 30.05.15 17:47
Extrem simples Billig-Strategiespielchen auf Tablet Niveau. Schlechte Bedienung, wenig Feedback, wenig Optionen.
Es gibt zuhauf bessere Alternativen, von Civ bis HoMM und diverse Indi Spiele.
Nicht empfohlen!
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93 Produkte im Account
26 Reviews
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522 Std. insgesamt
Verfasst: 25.05.21 17:01
Original and deep strategy game which can be learned rather fast.
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1569 Produkte im Account
470 Reviews
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836 Std. insgesamt
Verfasst: 11.11.20 23:49
A turn based strategy game in a fantasy setting where you play the leader of a faction, and recruit units and expand to conquer the world. I'll start with the game's biggest flaw which is the UI and controls. There is a bit of a learning curve in terms of figuring out just how to play the game at all. But once you figure it out it's not so bad. The graphics are also simple but in this pixel renaissance of indie games I find them pretty charming. I like that all the leaders play very differently. There's straightforward leaders like the Baron who just recruits soldiers, but there's also leaders like a Necromancer who trades sanity to raise the dead, or the Troll King who is basically just an army on his own. I like this game a lot, though if you're curious you should probably check out Conquest of Elysium 4 which is the same game with some improvements.
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54 Produkte im Account
10 Reviews
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751 Std. insgesamt
Verfasst: 18.10.20 16:21
Peter you should get his game
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528 Produkte im Account
50 Reviews
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5306 Std. insgesamt
Verfasst: 20.09.20 11:06
4/5 Buy #4, but this is a great simple, turn based fantasy world domination game. The varied races make it interesting. Wish dev would continue to evolve this series.
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86 Produkte im Account
5 Reviews
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541 Std. insgesamt
Verfasst: 30.08.20 23:43
It is a very fun turn based strategy warfare game similar to Master of Magic
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77 Produkte im Account
10 Reviews
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6141 Std. insgesamt
Verfasst: 04.06.20 20:23
its a good game for killing time
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310 Produkte im Account
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1918 Std. insgesamt
Verfasst: 11.05.20 05:03
If you like turn based strategy games, you'll like this.
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42 Produkte im Account
35 Reviews
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5960 Std. insgesamt
Verfasst: 10.05.20 19:32
CoE3 is all about what you do with it. Not ridiculously deep, but good fun. I think it works best for smaller situations, but the option for large-scale warfare is always there. The graphics and sound department is ultra basic, so if that matters to you, don't waste your time. For everyone else who just wants a fun strategy game with a lot of play options, consider this title for your collection. Be aware that it takes time to get used to the gameplay and all the different aspects that go with it. The UI is not great, but it could be worse. I like it despite its flaws.

Overall: 3/5
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393 Produkte im Account
3 Reviews
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1398 Std. insgesamt
Verfasst: 05.04.20 20:38
fun game
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63 Produkte im Account
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2280 Std. insgesamt
Verfasst: 03.12.19 03:37
Lots of detail and easy to run
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285 Produkte im Account
102 Reviews
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466 Std. insgesamt
Verfasst: 17.11.19 01:49
Like a coffee break version of a Dominions game. I know that seem incongruous. This is the deepest most complicated of all quick and simple coffee break games. I hope you have long coffee breaks though.
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259 Produkte im Account
34 Reviews
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8413 Std. insgesamt
Verfasst: 16.07.15 10:28
This game has such primitive graphics that I think I would have turned my nose up at it were I to load it onto my Amiga 500, circa 1987. The sounds are atrocious, though the operatic soundtrack isn't bad. Combat just runs without any input from you. Your units hop up and down in clumsy drawn-out All-my-guys-go then all-your-guys-go rounds. It's impossible to recommened this game based on the way it looks or sounds. If you crave lots of colorful, well executed feedback and fireworks then this game isn't for you.

If, however, you enjoy truly diverse factions, random maps, tons of monsters, spells and items, executable at a reasonably fast pace, then you will find much to like about Conquest of Elysium.

Rather than attempting to describe the many factions or the different eras that you can play in, as well as the many ways to go about engineering total domination, I'd rather relate an impromptu story that I discovered while playing.

I'd started as the Troll King for no other reason than that I relish having a giant with which to roam the landscape from the very first turn of the game.

Well into the run I'd developed a sizable squad of armored, regenerating trolls that had been the front line for a vast army of goblin archers. While there were enough trolls with enough hit points and armor to absorb serious frontal assaults, they couldn't protect my numerous, but vulnerable, archers from the spells of an enemy Pyromancer that I'd stumbled into.

My trolls didn't care for immolation but they were tough enough to survive the blaze. All my goblin archers, except one lone fellow, were incinerated.

I was momentarily amused by my single tiny camp follower for my troll army and figured I'd eventually make it back to a city where I could recruit more archers. It was not to be, however, because I found myself pushing farther and farther into enemy territory: even without the support of sixty screaming goblin sharpshooters, my trolls were laying waste.

Fight after fight, I marched across the map, more than a dozen armored trolls accompanying the Troll King with this one goblin who hung around in the back.

Perhaps an hour into this Sherman's March, I began noticing that the goblin was comically ineffective. All the trolls would attack and then this one sad goblin would shoot a single arrow, never hitting anything.

After several battles, I finally clicked on the little guy and was amazed by what I saw.

This one goblin had maxed out his level, lost both eyes (which explained all the missing), lost one arm (which doesn't explain how he still managed to shoot his bow), was lamed and had a chest injury that reduced his hit points to the level that a fairy farting at him would have put him in the ground.

I was astounded at how this guy kept kicking along in the company of a massive troll army, fighting devils and hordes of undead, dragons and wizards. Not only had he survived, but he'd become the ultimate veteran. I couldn't help but to imagine this poor wrecked creature and wonder: how does he manage?

I decided that he was sort of a mascot to the trolls, a seemingly immortal mystery that they largely ignored. They allowed him to follow along as a curiosity, feeding him tidbits and saving him from wandering into holes and what not, if only to see how many more battles he could survive, one-armed, lamed and blind.

My imagination went so far as to picture some of his stray shots hitting his troll allies in the back, but that they were so ineffective that the only response to getting shot by the goblin was the laughter and pointing of your troll comrades-in-slaughter.

I'd never have made up that little story if there weren't so many status effects, magic items, buffs and curses and so very many enemy types available to mix and match. By keeping track of individual unit's injuries in such detail and allowing them to accumulate scars and skills makes them into characters.

If you can look past the presentational limitations, there is a ton of content and gameplay, supporting many different styles, for anyone looking for a fast-paced turn-based (is that even possible?) strategy game. Should the high fantasy genre appeal, then this one provides all the grist a fertile imagination requires.
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629 Produkte im Account
5 Reviews
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1039 Std. insgesamt
Verfasst: 28.12.14 04:58
Intro:
Conquest of Elysium 3 is the latest in the CoE series made by Illwinter, who are also the designers of the Dominions series. In simple terms the game is about raising armies to defeat your opponenets. At the start of each game you select a class to play which determines how you go about raising your armies or what your fighting style is. An example is the enchanter class, at the start most of your army is composed of generic soldiers until you get resources to summon powerful constructs and golems in the mid to late game.

Pros:
-There are 18 different classes to pick from each having cool special abilities and playstyles unique to them.
-There are many cool units and magic spells to mess with.
-Games play quickly and end faster than most strategy games.
-Random generated maps allow for endless play.

Cons:
-The graphics are rather lacking.
-The unit animations are also rather lacking.
-Lots of unit stats to sift through.
-Some matches are doomed from the start due to bad spawn areas.

Bottom Line:
If you enjoy a strategy game where everytime you play you learn something new this game is for you. If you are short on time a lot but you love to play complex strategy games this is for you as well. If you are a person who cares about graphics do not pick this up, likewise if you are not willing to (possibly) read a manual sometimes then do not pick this up either. Illwinter has made many improvements from Conquest of Elysium 2 and at the cheap price of ten dollars it could be argued that this game beats many modern strategy games in terms of features and replayability.
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93 Produkte im Account
3 Reviews
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916 Std. insgesamt
Verfasst: 09.11.14 06:37
9/10. Easy to learn, hard to master.
I left my army on a frozen lake near the end of winter and they all drowned when spring came, then I went into a forest with fire elementals in the ranks and they burnt down all the trees.
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630 Produkte im Account
73 Reviews
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1473 Std. insgesamt
Verfasst: 21.01.14 09:09
Game is great.

Pros:
-Variety of classes
-Variety of units
-Variety of playstyles
-Extreme replayability
-Excellent multiplayer
-Feels very roguelike-ish
-Tons of spells/items
-Super random

Cons:
-Graphics
-Sound (god awful)
-UI
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141 Produkte im Account
19 Reviews
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27676 Std. insgesamt
Verfasst: 29.12.13 10:20
This is one of my favourite games, I would value it at $60+ so it is an absolute bargain. All 17, yes 17, factions play in their own unque way and I have had fun playing every faction. This game is a must if your a Civilization fan or enjoy turn based strategy games in general. I found it very helpful to watch some lets plays on youtube by Das24680 I highly recomend watching these he explains all the controls and other basics very well.
I recommend the troll race for your first game as the troll king is a one man army at the beginning and is very forgiving of newbie errors.

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2008 Produkte im Account
65 Reviews
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1239 Std. insgesamt
Verfasst: 27.11.13 03:32
A fantastic hybrid of roguelikes and 4X strategy games like Civilization. The great strength of this game is in the number and diversity of the factions available to play. There are seventeen factions total, allowing play as anything from a mighty Baron of men to the High Priest of an Elder God cult. All factions have unique and highly individualized play styles that will keep you going for potentially hundreds of hours. On top of the various factions the world itself is full of danger. Bandits, monsters and the ghosts that rise from the fields of battles present plenty of danger in their own right. From the makers of the Dominions series, this game offeres similar depth while being more accessible.
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Rating auf Steam Sehr positiv
81.78% 220 49
Release:24.10.2012 Genre: Strategie Entwickler: Illwinter Game Design Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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