Fixed issues
- Switching between the body and the head rapidly in some cases resulted in controlling both at the same time. Not anymore.
- Sometimes switching from the head to the body would result in a change in lighting. Not any more (at least, that's what it seems like. If you still experience this issue, let me know).
- There were multiple unexpected collisions of lack thereof when controlling the head. Not anymore.
- A never-before-discovered bug in the first level has been fixed. A big thank you to @Amöbe for [url=https://steamcommunity.com/app/433550/discussions/1/2961643452370432591/]reporting[/url] it.
- The head no longer gets stuck in the air when it's left on the bottom of the second elevator (and when the elevator goes up)
To be fixed soon
Thank you to the members of this community who agreed to submit longer playthrough videos to help pinpoint what might be the cause. I'm working on these and a new patch will be released soon.- Some of you reported an issue that involves the head resetting its position in the rotating disk/coin puzzle. I was unable to replicate it as of now.
- Some of you reported soft-lock when "hugging the wall" on the left after solving the bell puzzle. I was unable to replicate it and I'm working on pinpointing the issue.
- Some of you reported issues with wireless controllers. They seem to do with the recent Steam client update and I'm still investigating. I also heard that the issue is related to Steam Link. I appreciate your patience as I'm looking closer into it.
