- new ‘Rescue’ mission variant added
- picking up survivors added
- destroyer presence alone can now scare U-boat off when in close proximity (even without attacking)
- escort depth charge attack efficiency rebalanced
- achievements and leaderboards added
- DRT improvements - time/distance/speed calculations, U-boat course and speed, depth charge dropping points, improved eraser
- cutscene skipping done with holding the ‘S’ button
- subtitles in intro video and tutorial videos
- fixed the black rectangle in the sky, as well as various graphics glitches
- ambush cutscenes gets special music stingers when the torpedo hits
- corrections in iceberg game saves
- optimization - destroyer model, ship LODs, cutscenes, particle effects, DRT station
- TRR disappearing plexi glitch fixed
- new dynamic spawn system for better pacing
- mission rebalancing
- depth charge camera damage text display with the option to hide it
- gun director target selection in the gun director station, no need to go to ‘contacts’ to switch targets
- 5 inch gun splash effect now displays exactly where the projectile hits the water
- improved tutorial - new UI, improved sonar and TRR, picking up survivors, various fixes across the board
- context-dependent cursor for dragging (hand) and drawing (pencil)
- mouse cursor no longer displays outside of gameplay (cutscenes, videos, etc.).
- toggle UI enabled (by pressing F2 or in options)
- radar station camera zoom and scroll
- sky flickering fixed while changing stations
- new loading screen
- the crossed out eye icon now displays and updates more correctly in the sonar room
- chinese version performance hiccups due to text messages fixed
- more compact russian font
- polish font fixes
- tactical station clarity improved, letters and X’s no longer overlap. New ‘clear until last position’ button added
- UI adjusted to all resolutions, corrected interaction areas for all buttons
- popups explaining difficulty settings added in main menu
- ambush cutscene now displays text saying that the sunk merchant will not be deducted from the score
- Air support now attacks with machine guns, improved U-boat reaction to air support, air support now stays on target and continues search even if target is submerged
- escort sinking attributions on the contact board fixed
- gun director fixes - retargeting a surfaced U-boat, gun rotation when player leaves the gun director, fixed a bug that sometimes allowed to target a submerged U-boat
- TRR window is now clickable, clicking it takes you to the TRR station
- text message window scrolling no longer engages camera zoom
- station switching bugs fixed (buttons or free camera view no longer get blocked)
- all languages now have color-coded messages in the text message window
- the sun rises and sets in the east and west, correspondingly
- air support sound no longer freezes when exiting to main menu
- autosave added
- retry battle added
- the sonar indicator moves more correctly with the detected U-boat
- escorts no longer spam messages when holding the same contact, and such escorts no longer fight for such contact between them
- collision avoidance fixes - U-boats vs icebergs, merchants and escorts vs destroyer and one another
- screen edge no longer blocks further camera movement in free camera view if mouse cursor reaches it
- game is now paused when minimized. The game minimizes into the taskbar, the window does not linger in desktop (ALT+TAB)
- key textures (e.g. bearings) are not blurred even on low graphics settings
- save and load game fixes
- escorts flags corrected
- question marks added in pause menu, explaining TRR, OSC, and DRT in manual mode (english only, other languages coming soon)
News Liste Destroyer: The U-Boat Hunter
Release:28.09.2022
Genre:
Simulation
Entwickler:
Iron Wolf Studio S.A.
Vertrieb:
Daedalic Entertainment
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
