[i]Here you an do a generator producing 14kW[/i]
I also did a lot of balancing. Most important is the weapon heating: your firerate will drop more now if you heat your weapons too much ; by firing constantly. The heating feedback on cursor is more visible now. This way player should be able to better understand the system and actually improve their DPS
Also some changes on Metal Detector (range x2 !), zf-0 (use it!), flamethrower (burn them all!), plasma gatling, and on various recipes.
If you like the building physics, be sure to check the next announcement (probably tomorrow) as I'll launch a little Eiffel Tower building contest :-)
News Liste Dig or Die
[i]Here you an do a generator producing 14kW[/i]
I also did a lot of balancing. Most important is the weapon heating: your firerate will drop more now if you heat your weapons too much ; by firing constantly. The heating feedback on cursor is more visible now. This way player should be able to better understand the system and actually improve their DPS
Also some changes on Metal Detector (range x2 !), zf-0 (use it!), flamethrower (burn them all!), plasma gatling, and on various recipes.
If you like the building physics, be sure to check the next announcement (probably tomorrow) as I'll launch a little Eiffel Tower building contest :-)
Release:10.07.2018
Genre:
2D-Plattformer
Entwickler:
Gaddy Games
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
