UPGRADE MATERIALS IMPROVEMENTS
The Upgrade Materials system is receiving an overhaul to become more simplified for all players in time for the shift of Disney Speedstorm to free-to-play. The changes include: • Reducing the total number of Upgrade Materials per Racer from 15 to 10. • Maintaining 3 Universal Materials and 4 Collection Materials (per Collection). • Introducing 4 new Class Materials. • Changing Material rarity based on the category of the Material. • Unifying the types of Materials each Racer needs. At the start of Season 4, the Upgrade Parts inventory of all existing players will be converted to the new Upgrade Materials. Worry not, the conversion system is designed to ensure that it benefits the player and your new inventory of Upgrade Parts will have at least as much utility as previously, if not more. We will explain this new Upgrade Material system in more detail in an upcoming Dev Diary, so please stayed tuned for that.COLLECTION LEVEL IMPROVEMENTS
The Collection Level system is getting revamped next Season! Following the changes, Collection Level rewards will include Racer Shards, Crew Member Shards, vanity items, Upgrade Parts and in-game currency. As part of this change, all players’ Collection Level points will be recalculated at the start of the Season based on their inventory. Players will receive a pop-up informing them of their updated Collection Level, as well as the rewards of all Collection Levels they’ve reached under this new system.
RACER BALANCING
The following changes are being made to Racers’ Unique Skills:Stitch
• The size of the projectiles has been decreased by 30%. • The duration of the Charged activation has been reduced by 1 second per each Skill level (up to 4 seconds). • The lifetime of each projectile has been reduced by 30% during the Charged activation. • The speed of the projectiles blasted backwards or sideways during the Charged activation has been slightly reduced.Celia Mae
• The amount of Manual Boost fuel gained during both Normal and Charged activations has been increased for each Skill level.Top Speed/Acceleration
The Top Speed and Acceleration stats for the below Racers have been increased at all levels between Racer Level 1 and Racer Level 50. This change gives all of the below Racers a little extra horsepower on the track. Mickey Mouse Hercules Mowgli Sulley Celia Mae Bo Peep Jessie Jumba FigmentRANKED MULTIPLAYER CHANGES
We’ve noticed that players have signaled issues with racing against CPU Racers, and we are making the following changes to address this: • CPU Racers are being disabled in Ranked Multiplayer races for Racers with an MPR over 3. • The number of CPU Racers in Ranked Multiplayer races for Racers with an MPR between 0-3 is being reduced to 4.ARBEE DRIVE
Update 3 will introduce an additional control feature to the game – Arbee Drive. With Arbee Drive, the steering and acceleration are controlled by the AI of the game while the player chooses which route to take on the track. All other actions, such as boosting, dashing or using a Skill, remain under the player’s control.