News Liste Dolmen

PATCH NOTES JULY 08 2022
Dolmen
08.07.22 16:07 Community Announcements
Greetings Commanders!

New fixes and balances are being taken to improve the game based on the community feedback and reports.

Thank you all for the time and details so far.

General Fixes


  • It's not possible to skip cutscenes while still loading the game anymore.
  • Boss Zallan Kheep’s rewards will be properly shown after defeating him.
  • Rewards for Boss Ferronightmare are now given after its cutscene.
  • Visibility for the Great Swords were fixed (if running when using a large armor at some camera angles the weapon was being made invisible).
  • Finding one driller will not trigger all the other driller achievements anymore (Steam only)
  • Reward screen for the Boss General Vesib respawn option is now fixed.
  • Player loading the game in the wrong place in case of shut down while in the middle of a respawn boss from the ship is now fixed.
  • When dying after respawning a boss, the player will be taken to the respawn terminal instead of the last interacted beacon, as intended.
  • Fixed shield Stability Description


Multiplayer Fixes


  • Rolling while the shield is open for clients will not lock them in that animation anymore.
  • Other players' health will be properly replicated now.
  • The Server's screen will update the number of players correctly now.
  • A teleportation portal was added before each boss during multiplayer, in case players are outside of the arena.
  • Boss General Vesib’s health bar is now replicating correctly.
  • Fixed a bug where the cutscene for Boss Dementula was improperly playing on clients after its defeat.
  • Fixed a bug where clients were not spending stamina while running.
  • Cutscene for the Boss Ferronightmare will be properly shown after its first defeat.
  • Countdown for a match being closed will not get in front of subtitles anymore.
  • Crates will no longer spawn loot in multiplayer.
  • Players are no longer able to try to join a full match.
  • Boss Tharvus Kheep last cutscene will be properly visible for host and clients now.
  • Fixed a bug where Boss Tharvus Kheep's last video was being skipped to credits.
  • Fixed a bug where clients were not able to consume battery after aiming.
  • Fixed a few problems with meshes in the Boss General Vesib’s cinematics.
  • The message “Threat destroyed” will be shown only after killing the second Ancient in the Ancient Twins boss fight.
  • Fixed a bug where the Boss Ferronightmare was becoming invisible during the fight.
  • Fixed a bug where clients were not receiving the reward for killing the Boss Queen Caniptei if that was their first try.
  • Ranged weapon animations will be correctly played for the clients now.
  • Boss Queen Caniptei cutscene and cinematic will be played properly for the clients now.
  • Fixed a bug where Zoan Rifle Heavy shot was not disappearing after kicking a player.
  • Every Boss should now be giving their proper rewards for hosts and clients.
  • Fixed a bug where host players were being able to duplicate XP by retrieving loot from other player bodies that didn’t get their timeline back.
  • Dolmen Crystals are no longer needed for joining matches.
  • It’s not possible to join a session while the Boss fight has already started anymore.
  • Fixed a bug where an error warning was being shown when returning back to the ship after a session being closed.
  • Fixed a bug where Boss General Vesib was becoming invisible in the middle of the fight for the clients.


Don't forget to follow us on our social channels and on Discord to stay up to date with the latest Dolmen news:
DISCORD: http://discord.gg/dolmengame
TWITTER: https://twitter.com/DolmenGame
FACEBOOK: https://www.facebook.com/DolmenGame/
INSTAGRAM: https://www.instagram.com/dolmengame/
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Release:H2 2021 Genre: Action-Adventure Entwickler: Massive Work Studio Vertrieb: Prime Matter Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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