Dear Traveler,
Since its launch in September 2023, Dragonheir has received support and love from 10 million Travelers worldwide. Your perseverance and feedback give us the confidence and motivation to make this game the best it can be.
We deeply understand that many Travelers have been dissatisfied with Dragonheir's lack of new content since December. I'd like to take this opportunity to communicate with all Travelers about what has happened with Dragonheir over the past year and a half, and to talk about our plans moving forward.
I. Changes
From late 2023 to early 2024, while we were still basking in the joy of Dragonheir's successful launch, various unexpected changes began to occur both within and outside our team, causing the development of new content to stagnate for nearly a year. After numerous efforts, it wasn't until the end of 2024 that Dragonheir was finally able to reconnect with players in most regions around the world.
II. Issues and Adjustments
The migration was a significant loss for both the project team and the players, but it also gave us an opportunity to examine ourselves.
While migrating, we have also begun reflecting on and revising Dragonheir. We believe that for Dragonheir to perform better, we need to address the following issues:
1. Too Expensive: The $5 per summon price and the gacha design focused on a general pool with all heroes mixed together were too costly for most players. It was too expensive to obtain the heroes a player wanted, and even after four seasons, many players still couldn't assemble mainstream hero lineups to experience the joy of strategic gameplay.
2. High Learning Curve for Team Strategies: In-game, we lacked guidance for hero team composition, requiring players to invest enormous effort into researching hero skills, equipment, and team synergies. For players with fewer Legendary heroes, finding effective team strategies was even more difficult.
3. Lack of Diverse Gameplay: We introduced numerous challenge stages centered around team strategies. However, stages alone don't create a complete gaming experience. The game's modes still need adjustment and expansions.
Therefore, since October 2024, we have been working to adjust the game's content, hoping to welcome all players back with an improved experience. Our changes include:
• Significant Price Reductions: We hope that by lowering the cost of each summon, adding targeted banners, and setting more reasonable pity systems, most players will be able to assemble strategically viable teams.
• Streamlined Progression: We want players to spend less time leveling up individual heroes and more time focusing on the core gameplay to have fun: selecting suitable heroes and using effective strategies to overcome stronger opponents. As a result, we've completely abandoned individual hero levels. All heroes now share a level, making them as close to "ready to use upon summoning" as possible.
• Combat System Overhaul: With reduced prices and streamlined progression focusing players on team strategy enjoyment, we needed more accessible strategic gameplay that beginners could easily grasp and gradually master. To achieve this, we've replaced our previous Elemental Affinity-based team building guide with "comps," each with different effects. Through these strategies, we hope players will gradually understand each hero's abilities and discover unique approaches to tackle different bosses.
• Redesigned Season Gameplay: To address the "combat needs to be fun" issue, we focused on "having fun content." As a seasonal game, the purpose of seasons shouldn't just be a new round of competition. We want each season to focus players on different core gameplay elements, so we've planned various central mechanics, such as Alliance PvP and Alliance Boss modes, as well as solo roguelike gameplay. We hope to continuously bring players new experiences.
These features were first launched in the mainland China version and have proven effective. Now we finally have the confidence to synchronize these adjustments with the global version.
III. Rebirth: Global Version Challenges and Plans
The reason we launched in mainland China first was because it was a completely new region, allowing us to adjust the game to its optimal state without interference from existing online data. Now, as we return to the global version, any modifications directly affect tens of thousands of online players, so we must proceed with caution.
After careful consideration, we plan to restart Dragonheir's global version content updates and promotion strategy in the following ways:
1. Season Restart with Synchronized Content: We want all players to experience the proven content. Therefore, in the global version, we will restart seasons and updates, releasing new content according to the seasonal schedule and merging it with the global version. All players will start from Season 1, but user data will be retained: Due to significant adjustments to hero abilities and seasonal gameplay, after the new version update, all players will need to begin from the brand new Season 1.
2. All players will start from Season 1, but user data will be retained: Due to significant adjustments to hero abilities and seasonal gameplay, after the new version update, all players will need to begin from the brand new Season 1. However, players will retain their heroes, Artifacts, Dragon Crystals, Wyrmarrows, dice, and Skill Scrolls. Your assets will not be lost, so please don't worry.
3. Account valuation for veteran players with exclusive benefits: In addition to retaining all user data, before the official restart, we will launch an account valuation event for veteran players, returning your previous investments in the form of special rewards in the new version. Through this approach, we hope to express our sincere gratitude to the Travelers who have continuously supported us by providing attractive rewards, and we encourage you to spread the word, to reunite with your former battle mates to once again venture across the continent of Adenthia. (Please follow upcoming community content for detailed rules)
4. Complete global launch: When the new version goes live, Dragonheir will also relaunch in North America and several other affected regions. We are delighted to once again provide complete service to Travelers across all global regions.
Detailed update plans and event information will be gradually released through Discord and Facebook communities in the future. Travelers, please stay tuned.
For all players who have persevered and accompanied Dragonheir until today, our hearts are filled with gratitude. We also solemnly promise to continue delivering quality updates for the global version, bringing Travelers more and better gameplay experiences.
To express our gratitude, we're offering a gift code containing 5 Heliolite Dice, 10 Starlight Stone Dice, and 1,000,000 Gold, which you can redeem by entering the game now:【BRANDNEWDH】(Valid from April 28 to May 31.)
We hope you continue to follow Dragonheir and the community before the season restart. We also welcome your feedback in the community. Together, let us witness the rebirth of a better Dragonheir.
