Improved Environment Art
New modes of transport created the opportunity to re-visit some of the environments you can visit, specifically moving the art style closer to the concept art - and the early texturing tests have looked fantastic.
Small Ships
Flying the big ship is a huge improvement, but I like to build big and commonly got myself into trouble. Enter the small ship (name TBD: send suggestions in the comments!). This two-seater is great for moving from your base to a nearby dense asteroid field to strip mine for resources or pick up a stranded friend.
And flying this is a blast. Full six degrees of movement and an afterburner - great for crossing the distance and squeezing into caves.
What's next?
There's still a lot of work to be done before this update is in your hands. But there will be some opportunities to help us get there.- [b]Small Ship Network Stress Test[/b] - Making fun, flying spaceships work with up to 7 friends all over the world is hard. And even harder as a tiny dev team. In early June, we'll put together a playtest where you can fly around with us so we can fix any issues. Join the Discord to be the first to hear.
- [b]Closed Beta[/b] - Later this summer, we'll do a closed beta focusing on a the new gameplay systems, research and further netcode testing.
