News Liste Dungeons & Dragons: Dark Alliance

The Crystal Wraiths
Dungeons & Dragons: Dark Alliance
18.11.21 18:45 Community Announcements
To the Dark Alliance Community,

The long awaited FREE DLC drop is here! Coming in hot is a new map, The Crystal Wraiths, which contains three acts to complete with new cinematics, new lore items, new bosses and a new in-game trophy to earn.

On top of that, the following updates have been made to the game. We hope you enjoy this new content for Dark Alliance!

If you encounter a new bug, please report it here: https://darkalliance-support.wizards.com/hc/en-us

Main Client Updates

Balance
* Buffed Frightened: from -50% to -60% physical damage output
* The level 5 Elixir of Elemental Resistance and the level 5 Elixir of Resistance now have benefits over their level 4 versions
* Catti-brie's Full Roundhouse move now has the chance to grant Elemental Adept
* Increased the damage of Kelvin's Pillar of Ice attack
* Increased the damage of Akar Kessell's Meteor Swarm
* Decreased the damage and increased the Virulence of Duergar Bomber Timed Bombs
* Increased loot chances for higher rarities across all Difficulties
* Increased chance of per-Act preferred sets from 20% to 33%
* Updated Recommended Combat Power scores according to new balancing and feedback
* Reduced from 50% damage increase to 30% for Powerful Strikes (to be in line with changes made to Weakened and Cursed)
* Combat Power bonuses from Feats no longer stack after using Abilities which buff characters

General Bug Fixes
* Fixed an issue in which, sometimes, loot could not be picked up after opening a Large Chest in a Multiplayer session
* Fixed an issue in which players would be unable to manually skip subsequent short rests after skipping a short rest
* Fixed an issue in which Small Chests would not always refill spent Usable slots after being opened throughout the title
* Fixed an issue in which, occasionally, players were unable to grab loot dropped from enemies
* Fixed an issue in which players were sometimes unable to increase Loot Rarity after cancelling Short Rest at Campfires throughout the title on PS4
* Multiple moves from the Bomber's moveset no longer trigger damage from all types
* Akar Kessel no longer becomes unresponsive if spawning near a downed player
* Players can no longer get tethered behind magic barriers
* Useables can no longer be used during loading screens
* Two booyaghs are no longer invisible and upon spawning as reinforcements in the Companions of Icewind Dale Act 1 boss fight
* Players can no longer unequip potions, to fix an issue in which the "Drink a Healing Potion" tutorial objective could not be completed if the player did not have any healing potions equipped before entering the Trials of Tempus
* Fixed an issue in which pressing the sort button repeatedly would cause the Journal menu to freeze
* The title now recognizes the initial controller after a second controller is disconnected
* Kessell's Meteor Swarm's markers no longer spawn above the ground
* Players can now assist other players when they are under the grappled condition from a Verbeeg trap
* Icebiter can no longer be instantly defeated by being pushed through a wall during the final encounter in The Goblin's Shard Act 2
* Skornn Soulreaver can no longer be exploited and defeated without reacting to the player character
* The Booyagh's projectile attack now deals damage to player characters in Multiplayer
* Duergar Mind master hex orb attack now deals damage to player characters in Multiplayer
* Troll's rock projectile now deals damage to player characters in Multiplayer
* Sapped debuff now affects player characters
* Hamboog performs the correct animation rather than sliding when turning on spot
* Goblin Captains, Duergars and Gnoll Hunters perform the correct animation rather than sliding on the spot when turning to face the player character
* The primary stat of Wulfgar's Necrotic Resistance Warhammer correctly gives Attack Damage instead of Armor
* Catti-Brie's charged fierce attacks do not count towards the "Defeat Monsters with Fierce Attacks" objective in the Trials of Tempus
* Catti-brie's Goblin Reaper set now gives the correct amount of critical hit bonus
* Characters are no longer immune to environmental hazards when their elemental resistance is equal to or greater than 100
* Trophies earned on a previous save file are no longer visible in Kelvin's Cairn on a subsequent new save file
* Icewind boss no longer moves to the side after loading into The Fury of Icewind Act 3 boss fight
* Fixed issues in which some attacks with red outlines could be blocked or parried
* Kinetic Push now pushes Player Characters in the Crystalline Dreams Act 3 boss fight
* Horde Breaker now gives physical damage bonus when Catti-brie is surrounded by 3 enemies instead of 4
* Goblin Bane's 8-piece bonus now extends all taunt effects
* Goblin Elemental Archer projectile now appears when fired in Multiplayer
* Fixed instances of excess and missing collision in all maps
* Fixed instances of objects clipping into each other, as well as missing, inconsistent or stretched textures on objects
* Fixed dark textures on the wooden floor planks near area B1 in Verbeeg Jamboree Act 2
* Remorhaz Brotherhood Chestguard thigh guards no longer remain visible during Drizzt's 'Blink' ability
* Added support to a ladder in the second encounter in The Fury of Icewind Act 2
* AoE damage from Catti-brie's arrows no longer persist for a few seconds after impact
* AOE and VFX are no longer mismatched for Duergar Bomber projectile
* 3D model no longer persists on Skin-preview position upon switching menu options at the Merchant
* Uncommon and Epic Underdark Camo Bracers now display correct stat values
* Gear fur no longer display as blocks of stretched textures
* Magical Barriers now have transition animations when disabled in Multiplayer
* Catti-brie's 8-piece Alustriel's Gift set bonus now applies correctly
* Fixed Gear clipping through character models

AI
* Fixed an issue which, in some encounters, enemies would only react if the player character was very close to them
* Sword Wraiths no longer snap to their home position when the player leaves the navmesh while performing an attack
* Verbeeg boss in Companions of Icewind Dale Act 1 can now use the stairs to approach the player character

Audio
* Added missing barks and banter lines
* Initial banter from the Merchant no longer plays every time a player returns to Kelvin's Cairn
* Catti-brie's bow charging SFX no longer play for all other characters' aim attacks
* The bark for triggering a Team Attack now plays for correct character
* Pressing and holding the X and/or B buttons on a controller no longer play the Short Rest SFX while in other areas of the title


Localization
* Fixed inconsistencies between the text and voiceover for World Map mission texts in all languages
* Fixed mistranslations in other languages

Matchmaking and Networking
* Fixed an issue in which players would sometimes get a Failed to join session error when attempting to return to Kelvin's Cairn in Multiplayer
* Fixed issues in which players might disconnect from the session upon leaving the level on PlayStation consoles
* Fixed issues in which players were unable to connect to Multiplayer sessions on Xbox consoles
* Fixed rare crashes on Xbox and PlayStation consoles
* Lobby now changes to Public or Friends only when a new host attempts to change the setting on PlayStation consoles
* Fixed an issue which, rarely, players would get disconnected after trying to join a session through Quickplay
* Fixed lag spikes after completing certain quest objectives throughout the title
* On PC, launching the title via an invite or the friend menu now puts players in a Multiplayer session

Performance and Stability
* Fixed a crash which could occur after receiving the inactivity prompt in a map
* Fixed crashes on Xbox One consoles that were occurring while in Multiplayer
* Fixed a massive FPS drop occurring when player characters were hit by Akar Kessel's Cloudkill attack
* Improved performance in The Fury of Icewind, Crystalline Dreams and The Order of the One Light


User Interface and User Experience
* Players can now choose to skip the Tally Screen at the end of a mission
* Added ability countdown timers
* Added additional Controller presents
* Added new error messages:
* When the player is trying to create a Multiplayer session without an internet connection
* To warn players they will be kicked due to inactivity
* To inform players they have been kicked due to inactivity
* When a player attempts to return to a session from which they were previously kicked out
* Added new loading screen tips, mission descriptions and images
* Added the ability to view Moves and Equipped Gear while in a mission
* Added the ability to restore default settings in Keybinding menu while in a mission
* Added Buff Icons to the "Icon Legend" menu
* Added AZERTY Support for Keyboard & Mouse controls
* "Controller disconnected" UI prompt no longer remains stuck on-screen if the player opens the session manager while the disconnect UI is present
* A message is now shown when the player disconnects from Xbox Live during 'Searching for game' after selecting 'Quick Play' on Xbox consoles
* Clarified the error message when attempting to join a full session
* Clarified the error message when joining a public Multiplayer session already in progress
* Clarified the error message after a WAN disconnection while creating, searching for or playing an online session
* Achievements no longer occasionally unlock before the criteria have been met when joining a server through Quickplay on Xbox consoles
* The correct main menu backsplash is now present when signing out of an Xbox Profile from the character select menu on Xbox consoles
* Items are no longer marked as Junk after upgrading them at the Merchant in Kelvin's Cairn
* Added a "Waiting for new players to join" message
* Added and improved the accuracy of existing waypoint markers
* PC button prompts are no longer displayed throughout the title on PS5
* Maximum FPS option no longer remains at 60 after a different value is applied in the Options menu
* HUD no longer overlaps with the loading screen upon a total party wipe
* 'Gamma Correction' setting now correctly updates when switching to another player profile on main menu on Xbox consoles
* In-game language setting no longer defaults to English after changing the console language setting to any non-English supported language on Xbox consoles
* Fixed Move descriptions for Drizzt which had string text when the language was set to Portuguese on PlayStation consoles
* PC terminology is no longer displayed on Xbox and PlayStation consoles
* Wireless Controller Configuration option no longer reverts to the previous setting after changing other options at the same time on Xbox consoles
* The 'Voice Chat Enabled' setting value no longer reverts to a different option value after changing the setting to 'Off' and saving the option change on Xbox consoles
* The potion UI no longer turns grey when returning to Kelvin's Cairn with zero potions
* Corrected spelling mistakes in the End Credits
* The correct boss name is now displayed after completing Crystalline Dreams Act 3
* Performance settings no longer revert back to default after re-opening the Options menu
* Fixed an issue in which the Character Sheet and Manage sections could remains stuck on-screen after the player spammed the required inputs
* Fixed conflicting text information for the level 4 Elixir of Elemental Resistance and the level 4 Elixir of Resistance
* Fixed an issue in which spamming the save changes function while adjusting the sliders would cause the selector to move on its own
* Fixed multiple subtitle issues within the intro cinematic for The Goblin's Shard Act 1
* Fixed an issue in which Voice Chat Volume option in menu did not have any effect on voice chat audio in Multiplayer
* Challenge rating box no longer defaults to 3 when selecting a mission for the first time of a session
* The keybind button for switching between lore and set item is now visible before it is pressed
* AI threat indicator now displays the correct directions of enemies
* Corrected errors in the set bonus description text on Wulfgar's Reghed Chief set
* The buff granted by the Warden of Mielikki 8-piece gear set bonus correctly mentions "Second Wind" instead of "Rebirth"
* Corrected spelling errors throughout the UI
* Updated Move and Ability description texts for all characters
* "You have fallen" message no longer remains present on the player's screen when force respawning while becoming tethered to the party leader
* Fixed an issue in which, sometimes, the Short Rest countdown would start at 0 when triggered offscreen
* Intelligence stat now has the correct description in the Character Sheet
* Fixed an issue in which, rarely, the party leader status swaps to another player in the party
* Netherese Keystone icon no longer switches to Runestone icon when the player pauses and resumes the game throughout the title
* Corrected discrepancies in the information included in the Tally Screen
* Mouse cursor is now visible to players if game is first used with a controller on Windows 10
* Fixed issues in which subtitles were disappearing too quickly during cinematics
* XP bar no longer shows level higher than 20 in the Tally Screen
* Tally screen now displays the correct amount of XP received
* The main objective is no longer displayed as "Kill Icewind" despite completing The Fury of Icewind Act 3 and returning to Kelvin's Cairn
* Fixed an issue in which players could receive an 'invalid' message in the UI in Multiplayer
* Players are now able to swap characters when in a full party
* Fixed an issue in which players joining a quickplay game that has an act selected would not get the act countdown prompt
* Mission Item icons no longer persist in the HUD after returning from a mission to Kelvin's Cairn
* Added a "+" in front of the Critical Chance stat
* Updated Move descriptions


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Release:22.06.2021 Genre: Action-Rollenspiel Entwickler: Tuque Games Vertrieb: Wizards of the Coast Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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