Change log — version 1.14
[p][/p]Combat overhaul
- [p]New Justice enemy types, weapons, attacks, and combat challenges[/p][/*]
- [p]Hits now spawn comic-style words like Wham!, Bam!, Thump![/p][/*]
- [p]A whole bunch of tweaks to improve the feel and flow of fights[/p][/*]
Bus life improvements
- [p]The crew will now use the gifts you give them[/p][/*]
- [p]The bulletin board tracks memories and mementos[/p][/*]
- [p]Collected gifts appear on the bus[/p][/*]
- [p]Improved dishwashing mechanics (seriously!)[/p][/*]
CODA upgrades
- [p]Added Coda text to the post-credits scene[/p][/*]
- [p]You can now compare your end-game Coda stats with other players[/p][/*]
- [p]Option to disable Coda pop-ups (community request)[/p][/*]
- [p]On subsequent play-throughs, Pax’s hidden Codas can be toggled to visible[/p][/*]
Content updates
- [p] New cut-scene in Maine[/p][/*]
- [p] Dynamic title screen that evolves with your crew[/p][/*]
A LOT of bug fixes
- [p] 78(!) bugs squashed — thanks to community reports on Steam and Discord[/p][/*]